Re: Re: board with broken vga ...
flat view
From: Petr Vandrovec <hidden>
Date: 2002-07-22 21:07:54
On 22 Jul 02 at 23:00, Sven wrote:
quoted
Just put it into vc_screenbuf after register_framebuffer() returns, and force redraw...mmm, will try. BTW, how can i force a redraw from pm3fb ?quoted
If you'll override save_screen, and you'll put set_origin() into visual_init,NO, just tried, i got no more display, and the box hanged ...
Oops. fbcon_set_origin will call scrolldelta which ... So what about simple origin = screenbuf in visual_init ? It should have no side effects.
How i do it : i copy the data in pm3fb just after i first map the framebuffer. i hold it in a special array in pm3fb (for now). But then, maybe i should see if the location of the set_origin should be changed, maybe i could do it in vc_resize for now. BTW, in the first case, i will see the screen flashing shortly with the garbage i see now, and then work ok, isn't it ?
Yes.
And i would need to handle resolution changes myself ?
Yes. Or you can copy data just line by line, instead of like one big chunk.
Yes, it is duplicating of vc_resize code.
Petr Vandrovec
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