Re: Re: board with broken vga ...
flat view
From: Sven <hidden>
Date: 2002-07-22 21:00:37
Just put it into vc_screenbuf after register_framebuffer() returns, and force redraw...
mmm, will try. BTW, how can i force a redraw from pm3fb ?
If you'll override save_screen, and you'll put set_origin() into visual_init,
NO, just tried, i got no more display, and the box hanged ... How i do it : i copy the data in pm3fb just after i first map the framebuffer. i hold it in a special array in pm3fb (for now). But then, maybe i should see if the location of the set_origin should be changed, maybe i could do it in vc_resize for now. BTW, in the first case, i will see the screen flashing shortly with the garbage i see now, and then work ok, isn't it ? And i would need to handle resolution changes myself ? Friendly, Sven Luther:q ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf