Thread (2 messages) 2 messages, 2 authors, 2002-07-22

Re: Re: board with broken vga ...

flat view

From: Sven <hidden>
Date: 2002-07-22 21:00:37

Just put it into vc_screenbuf after register_framebuffer() returns, and
force redraw...
mmm, will try.

BTW, how can i force a redraw from pm3fb ?
If you'll override save_screen, and you'll put set_origin() into visual_init,
NO, just tried, i got no more display, and the box hanged ...

How i do it :

i copy the data in pm3fb just after i first map the framebuffer. i hold it in a special
array in pm3fb (for now).

But then, maybe i should see if the location of the set_origin should be changed, maybe i could do it in vc_resize for now.

BTW, in the first case, i will see the screen flashing shortly with the garbage i see now, and then work ok, isn't it ? And i would need to handle resolution changes myself ?

Friendly,

Sven Luther:q


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