Re: board with broken vga ...
From: Sven Luther <hidden>
Date: 2002-07-18 11:26:35
On Thu, Jul 18, 2002 at 11:42:57AM +0200, Petr Vandrovec wrote:
On 18 Jul 02 at 9:51, Sven Luther wrote:quoted
Ok, that said, i suppose ours are the only boards with such problems, but since there is so much taken out of the drivers in your new setup and put in a common place, would it not solve this problem if there were an additional function which driver could provide (or fill in NULL if there was no proble), for retrieving this data, which fbcon can write back later on ?Unfortunately there is no such hook. Fortunately call sequence is:
Yes, i know, but would such a hook be a good addition for the new API or something ? Altough, it is true that maybe only pm2fb and pm3fb will make use of it, it would be cleaner than patching vgacon code for it.
your drivers's init
--> look and init devices
--> call register_framebuffer
--> VGACON reads contents of VGA bufferSo vgacon is responsible for (wrongly) reading the text data from the board.
--> call to fbdev setvar
--> upper layer restores screen
...
With matroxfb I moved all initialization which changes framebuffer layout
to the setvar call, and so VGACON finds hardware in VGA, and not MMIO,
state.Mmm, that may be an idea, provided the normal VGA stuff is not broken.
You can look at drivers/char/console.c: take_over_console calls save_screen, which in turn calls con_save_screen method of vgacon. So you can try directly overwritting vgacon's savescreen procedure extern struct consw vga_con; vga_con.con_save_screen = myOwnSaveScreen; if you find that your fbdev is primary VGA device. Of course it is not tested, and I cannot recommend doing that...
Ok, i will look at it, thanks. Friendly, Sven Luther
Petr
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