Re: ext4 build errors
From: Theodore Ts'o <tytso@mit.edu>
Date: 2017-10-02 16:54:10
On Mon, Oct 02, 2017 at 03:15:33PM +0000, Joakim Tjernlund wrote:
quoted
I believe the reason why the standard bitop functions are made long * aligned is that on some BE architectures --- I suspect it was PowerPC but I'm not 100% sure about that --- the native bitop functions required a long * alignment. Fortunately all of the little endian architectures didn't have these alignment restrictions, so we could keep the __set_bit_le functions to not have any long alignment restrictions.If this is a special case for ext4, can you not just do an explicit type cast in ext4 code?
Sure, it would be safe *today*, but then in the future someone might change an implementation of the bitop_le* functions for some architecture which would not tolerate unaligned pointers (since using a long * would imply this is allowed), and then things would break.
quoted
The fact that bitop and the bitop_le functions are not the same is... inelegant, but if it represents a practical optimization that is possible on LE systems but not on BE systems (where bitop_le gets open coded in C, in an inefficient way, but oh, well, BE systems aren't for the cool kids anyway :-), I have to ask whether it's really worth it to do the cleanup.I see, but by using void * you also loose type checking w.r.t size so if you by mistake use an u32, you will not notice.
Um, we're never using a u32. We're using a pointer into a bit array which is often far larger than 32 or 64 bits. For example, when we use a 4k block size, then bh->b_data is a bit array which is 4096*8 == 32,768 bits. This is why void * is the right thing --- it's not a u32 or a long. It's a bit array. And in the case of the mb buddy bitmap, it's not necessarily going to start on a a byte boundary which is a multiple of 4 or 8. - Ted