Thread (11 messages) 11 messages, 3 authors, 2011-03-21

Re: ditching e4b->alloc_semp

From: Andreas Dilger <hidden>
Date: 2011-02-22 21:00:03

On 2011-02-22, at 1:02 PM, Amir Goldstein wrote:
On Tue, Feb 22, 2011 at 7:18 PM, Andreas Dilger [off-list ref] wrote:
quoted
On 2011-02-21, at 1:02 PM, Amir Goldstein wrote:
quoted
After looking at the code a bit, I find that the only critical resource
that several groups may share on a single page is the Uptodate flag,
which is used to indicate that the buddy cache for *all* these groups
is loaded and lock_page() and get_page() are used to protect it.

There are 2 ways to eliminate this dependency:

1. (AKA easy lane) use a single page (or more) per block group.
this will increase the memory usage for 1K blocks fs and for 2K block fs
on 8K page system, but are these use cases really that common?
I think some distros may use 1kB block filesystems for root, where there are lots of small files.  I wonder if smolt would have this kind of info?
quoted
2. (AKA hard lane) attach buffer heads to buddy page and use
buffer_uptodate() and buffer_lock() instead of PageUptodate() and lock_page()
to initialize buddy cache of groups that share the same page.

What do you say?
Shall I take easy lane?
For flex_bg filesystems, it would probably make even more sense to just load all of the bitmaps for that page, since it won't waste any more memory or cause extra disk seeks.  I wonder what the memory vs. seek performance tradeoff is for 1k filesystems to load all the bitmaps even for the non-flex_bg case (i.e. would the second bitmap have been loaded anyway in most cases)?
I'm sorry. I don't follow. I see how disk seeks can be avoided if we
load all bitmaps of a flex_bg,
but there can be no more than 2 groups on a page (4 on 8k system).
So what do I gain? My goal  is to remove the locking protection on
allocations from different block groups.
My point was that the locking is necessary because we may be loading multiple bitmaps into a single page at different times, making it difficult to set PageUptodate at one time.  However, with flex_bg it is possible to read both bitmap blocks into the same page at one time without noticeably hurting performance, and possibly even improving performance due to reduced disk operations.  Without flex_bg the benefit of reading all the bitmaps into a page at one time is less clear, because it would seek to read each bitmap.

Cheers, Andreas




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