Re: [PATCH v5 7/8] libfdt: Add overlay application function
From: David Gibson <hidden>
Date: 2016-09-23 05:31:02
On Fri, Jul 29, 2016 at 11:55:50AM +0200, Maxime Ripard wrote:
The device tree overlays are a good way to deal with user-modifyable boards or boards with some kind of an expansion mechanism where we can easily plug new board in (like the BBB, the Raspberry Pi or the CHIP). Add a new function to merge overlays with a base device tree. Signed-off-by: Maxime Ripard <maxime.ripard-wi1+55ScJUtKEb57/3fJTNBPR1lH4CV8@public.gmane.org>
Sorry it's taken me so long to review this properly. As I mentioned before, the only remaining concern I have is reporting errors as sensibly as we can. So here's my thoughts on that. This is all negotiable if you have reasons to suggest something else, of course - especially the names and wordings. I think you should add these error codes: FDT_ERR_BADOVERLAY This indicates an incorrectly formatted overlay. That means something wrong in the node or property contents which means the overlay can't properly be interpreted. An error in the encoding *of* the nodes or properties would (still) be BADSTRUCTURE. This should always be an error that can be detected (at least theoretically) in the overlay *alone* without reference to the base tree. i.e. it implies that this overlay is bad in a way which means it couldn't apply to *any* base tree. FDT_ERR_NOPHANDLES Means we ran out / overran the valid phandles while adjusting them during overlay application. And I suggest an extension to the meaning of one existing code: FDT_ERR_BADPHANDLE Should be expanded to cover encountering a badly formatted phandle property (e.g. wrong length) as well as passing a bad phandle value (0 or -1).
quoted hunk
--- libfdt/Makefile.libfdt | 2 +- libfdt/fdt_overlay.c | 641 +++++++++++++++++++++++++++++++++++++++++++++++++ libfdt/libfdt.h | 31 +++ libfdt/libfdt_env.h | 1 + 4 files changed, 674 insertions(+), 1 deletion(-) create mode 100644 libfdt/fdt_overlay.cdiff --git a/libfdt/Makefile.libfdt b/libfdt/Makefile.libfdt index 09c322ed82ba..098b3f36e668 100644 --- a/libfdt/Makefile.libfdt +++ b/libfdt/Makefile.libfdt@@ -7,5 +7,5 @@ LIBFDT_soname = libfdt.$(SHAREDLIB_EXT).1 LIBFDT_INCLUDES = fdt.h libfdt.h libfdt_env.h LIBFDT_VERSION = version.lds LIBFDT_SRCS = fdt.c fdt_ro.c fdt_wip.c fdt_sw.c fdt_rw.c fdt_strerror.c fdt_empty_tree.c \ - fdt_addresses.c + fdt_addresses.c fdt_overlay.c LIBFDT_OBJS = $(LIBFDT_SRCS:%.c=%.o)diff --git a/libfdt/fdt_overlay.c b/libfdt/fdt_overlay.c new file mode 100644 index 000000000000..ab48488b4b72 --- /dev/null +++ b/libfdt/fdt_overlay.c@@ -0,0 +1,641 @@ +#include "libfdt_env.h" + +#include <fdt.h> +#include <libfdt.h> + +#include "libfdt_internal.h" + +/** + * overlay_get_target_phandle - retrieves the target phandle of a fragment + * @fdto: pointer to the device tree overlay blob + * @fragment: node offset of the fragment in the overlay + * + * overlay_get_target_phandle() retrieves the target phandle of an + * overlay fragment when that fragment uses a phandle (target + * property) instead of a path (target-path property). + * + * returns: + * the phandle pointed by the target property + * 0, if the phandle was not found + * -1, if the phandle was malformed + */ +static uint32_t overlay_get_target_phandle(const void *fdto, int fragment) +{ + const uint32_t *val; + int len;
It might be easier to handle errors if you fold this into its caller.
+ + val = fdt_getprop(fdto, fragment, "target", &len); + if (!val) + return 0;
+ if ((len != sizeof(*val)) || (*val == (uint32_t)-1))
+ return (uint32_t)-1;
+
+ return fdt32_to_cpu(*val);
+}
+
+/**
+ * overlay_get_target - retrieves the offset of a fragment's target
+ * @fdt: Base device tree blob
+ * @fdto: Device tree overlay blob
+ * @fragment: node offset of the fragment in the overlay
+ *
+ * overlay_get_target() retrieves the target offset in the base
+ * device tree of a fragment, no matter how the actual targetting is
+ * done (through a phandle or a path)
+ *
+ * returns:
+ * the targetted node offset in the base device tree
+ * Negative error code on error
+ */
+static int overlay_get_target(const void *fdt, const void *fdto,
+ int fragment)
+{
+ uint32_t phandle;
+ const char *path;
+
+ /* Try first to do a phandle based lookup */
+ phandle = overlay_get_target_phandle(fdto, fragment);
+ if (phandle == (uint32_t)-1)
+ return -FDT_ERR_BADPHANDLE;BADPHANDLE is good here, but see the expansion to its meaning above.
+
+ if (phandle)
+ return fdt_node_offset_by_phandle(fdt, phandle);
+
+ /* And then a path based lookup */
+ path = fdt_getprop(fdto, fragment, "target-path", NULL);
+ if (!path)
+ return -FDT_ERR_NOTFOUND;
+
+ return fdt_path_offset(fdt, path);
+}
+
+/**
+ * overlay_phandle_add_offset - Increases a phandle by an offset
+ * @fdt: Base device tree blob
+ * @node: Device tree overlay blob
+ * @name: Name of the property to modify (phandle or linux,phandle)
+ * @delta: offset to apply
+ *
+ * overlay_phandle_add_offset() increments a node phandle by a given
+ * offset.
+ *
+ * returns:
+ * 0 on success.
+ * Negative error code on error
+ */
+static int overlay_phandle_add_offset(void *fdt, int node,
+ const char *name, uint32_t delta)
+{
+ const uint32_t *val;
+ uint32_t adj_val;
+ int len;
+
+ val = fdt_getprop(fdt, node, name, &len);
+ if (!val)
+ return len;
+
+ if (len != sizeof(*val))
+ return -FDT_ERR_BADSTRUCTURE;Should be BADPHANDLE.
+ adj_val = fdt32_to_cpu(*val); + if ((adj_val + delta) < adj_val) + return -FDT_ERR_BADPHANDLE;
Should be NOPHANDLES.
+ adj_val += delta; + if (adj_val == (uint32_t)-1) + return -FDT_ERR_BADPHANDLE;
Should be NOPHANDLES.
+ return fdt_setprop_inplace_u32(fdt, node, name, adj_val);
+}
+
+/**
+ * overlay_adjust_node_phandles - Offsets the phandles of a node
+ * @fdto: Device tree overlay blob
+ * @node: Offset of the node we want to adjust
+ * @delta: Offset to shift the phandles of
+ *
+ * overlay_adjust_node_phandles() adds a constant to all the phandles
+ * of a given node. This is mainly use as part of the overlay
+ * application process, when we want to update all the overlay
+ * phandles to not conflict with the overlays of the base device tree.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_adjust_node_phandles(void *fdto, int node,
+ uint32_t delta)
+{
+ int child;
+ int ret;
+
+ ret = overlay_phandle_add_offset(fdto, node, "phandle", delta);
+ if (ret && ret != -FDT_ERR_NOTFOUND)
+ return ret;
+
+ ret = overlay_phandle_add_offset(fdto, node, "linux,phandle", delta);
+ if (ret && ret != -FDT_ERR_NOTFOUND)
+ return ret;
+
+ fdt_for_each_subnode(child, fdto, node) {
+ ret = overlay_adjust_node_phandles(fdto, child, delta);
+ if (ret)
+ return ret;
+ }I'm wondering if it might be an idea to add a core set_phandle() function, which paired with get_phandle() would check that 'phandle' and 'linux,phandle' are in sync. But that's not within scope for this patch.
+ return 0;
+}
+
+/**
+ * overlay_adjust_local_phandles - Adjust the phandles of a whole overlay
+ * @fdto: Device tree overlay blob
+ * @delta: Offset to shift the phandles of
+ *
+ * overlay_adjust_local_phandles() adds a constant to all the
+ * phandles of an overlay. This is mainly use as part of the overlay
+ * application process, when we want to update all the overlay
+ * phandles to not conflict with the overlays of the base device tree.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_adjust_local_phandles(void *fdto, uint32_t delta)
+{
+ /*
+ * Start adjusting the phandles from the overlay root
+ */
+ return overlay_adjust_node_phandles(fdto, 0, delta);
+}
+
+/**
+ * overlay_update_local_node_references - Adjust the overlay references
+ * @fdto: Device tree overlay blob
+ * @tree_node: Node offset of the node to operate on
+ * @fixup_node: Node offset of the matching local fixups node
+ * @delta: Offset to shift the phandles of
+ *
+ * overlay_update_local_nodes_references() update the phandles
+ * pointing to a node within the device tree overlay by adding a
+ * constant delta.
+ *
+ * This is mainly used as part of a device tree application process,
+ * where you want the device tree overlays phandles to not conflict
+ * with the ones from the base device tree before merging them.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_update_local_node_references(void *fdto,
+ int tree_node,
+ int fixup_node,
+ uint32_t delta)
+{
+ int fixup_prop;
+ int fixup_child;
+ int ret;
+
+ fdt_for_each_property_offset(fixup_prop, fdto, fixup_node) {
+ const uint32_t *fixup_val;
+ const char *tree_val;
+ const char *name;
+ int fixup_len;
+ int tree_len;
+ int i;
+
+ fixup_val = fdt_getprop_by_offset(fdto, fixup_prop,
+ &name, &fixup_len);
+ if (!fixup_val)
+ return fixup_len;
+ if (fixup_len % sizeof(uint32_t))
+ return -FDT_ERR_BADSTRUCTURE;Should be BADOVERLAY.
+ + tree_val = fdt_getprop(fdto, tree_node, name, &tree_len); + if (!tree_val) + return tree_len;
A NOTFOUND returned from fdt_getprop() should become BADOVERLAY (the overlay has a local fixup that doesn't resolve).
+ for (i = 0; i < (fixup_len / sizeof(uint32_t)); i++) {
+ uint32_t adj_val, index;
+
+ index = fdt32_to_cpu(fixup_val[i]);
+
+ /*
+ * phandles to fixup can be unaligned.
+ *
+ * Use a memcpy for the architectures that do
+ * not support unaligned accesses.
+ */
+ memcpy(&adj_val, tree_val + index, sizeof(adj_val));
+
+ adj_val = fdt32_to_cpu(adj_val);
+ adj_val += delta;An overflow here (adjval + delta < adjval, or adjval + delta == -1) should trigger BADOVERLAY - it means we have a local fixup applying to something that isn't a valid phandle (or we would have hit an error while adjusting the phandle properties themselves).
+ adj_val = cpu_to_fdt32(adj_val);
+
+ ret = fdt_setprop_inplace_namelen_partial(fdto,
+ tree_node,
+ name,
+ strlen(name),
+ index,
+ &adj_val,
+ sizeof(adj_val));
+ if (ret)
+ return ret;
+ }
+ }
+
+ fdt_for_each_subnode(fixup_child, fdto, fixup_node) {
+ const char *fixup_child_name = fdt_get_name(fdto, fixup_child,
+ NULL);
+ int tree_child;
+
+ tree_child = fdt_subnode_offset(fdto, tree_node,
+ fixup_child_name);
+ if (tree_child < 0)
+ return tree_child;Again a NOTFOUND should become BADOVERLAY, because the overlay is attempting to fixup something that doesn't exist.
+
+ ret = overlay_update_local_node_references(fdto,
+ tree_child,
+ fixup_child,
+ delta);
+ if (ret)
+ return ret;
+ }
+
+ return 0;
+}
+
+/**
+ * overlay_update_local_references - Adjust the overlay references
+ * @fdto: Device tree overlay blob
+ * @delta: Offset to shift the phandles of
+ *
+ * overlay_update_local_references() update all the phandles pointing
+ * to a node within the device tree overlay by adding a constant
+ * delta to not conflict with the base overlay.
+ *
+ * This is mainly used as part of a device tree application process,
+ * where you want the device tree overlays phandles to not conflict
+ * with the ones from the base device tree before merging them.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_update_local_references(void *fdto, uint32_t delta)
+{
+ int fixups;
+
+ fixups = fdt_path_offset(fdto, "/__local_fixups__");
+ if (fixups < 0) {
+ /* There's no local phandles to adjust, bail out */
+ if (fixups == -FDT_ERR_NOTFOUND)
+ return 0;
+
+ return fixups;
+ }
+
+ /*
+ * Update our local references from the root of the tree
+ */
+ return overlay_update_local_node_references(fdto, 0, fixups,
+ delta);
+}
+
+/**
+ * overlay_fixup_one_phandle - Set an overlay phandle to the base one
+ * @fdt: Base Device Tree blob
+ * @fdto: Device tree overlay blob
+ * @symbols_off: Node offset of the symbols node in the base device tree
+ * @path: Path to a node holding a phandle in the overlay
+ * @path_len: number of path characters to consider
+ * @name: Name of the property holding the phandle reference in the overlay
+ * @name_len: number of name characters to consider
+ * @index: Index in the overlay property where the phandle is stored
+ * @label: Label of the node referenced by the phandle
+ *
+ * overlay_fixup_one_phandle() resolves an overlay phandle pointing to
+ * a node in the base device tree.
+ *
+ * This is part of the device tree overlay application process, when
+ * you want all the phandles in the overlay to point to the actual
+ * base dt nodes.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_fixup_one_phandle(void *fdt, void *fdto,
+ int symbols_off,
+ const char *path, uint32_t path_len,
+ const char *name, uint32_t name_len,
+ int index, const char *label)
+{
+ const char *symbol_path;
+ uint32_t phandle;
+ int symbol_off, fixup_off;
+ int prop_len;
+
+ symbol_path = fdt_getprop(fdt, symbols_off, label,
+ &prop_len);
+ if (!symbol_path)
+ return prop_len;So here, applying an overlay to a base tree it doesn't belong with will return NOTFOUND. That seems reasonable to me.
+ symbol_off = fdt_path_offset(fdt, symbol_path); + if (symbol_off < 0) + return symbol_off;
And here.
+ phandle = fdt_get_phandle(fdt, symbol_off); + if (!phandle) + return -FDT_ERR_NOTFOUND;
Should return BADPHANDLE if phandle == -1 here. For phandle == 0, NOTFOUND is probably ok for now. I wonder if we should actually attempt to allocate and add a phandle to the base tree in this case.
+ + fixup_off = fdt_path_offset_namelen(fdto, path, path_len); + if (fixup_off < 0) + return fixup_off;
Here, a NOTFOUND should become BADOVERLAY.
+ + phandle = cpu_to_fdt32(phandle); + return fdt_setprop_inplace_namelen_partial(fdto, fixup_off, + name, name_len, index, + &phandle, sizeof(phandle));
And here both NOTFOUND and NOSPACE should become BADOVERLAY.
+};
+
+/**
+ * overlay_fixup_phandle - Set an overlay phandle to the base one
+ * @fdt: Base Device Tree blob
+ * @fdto: Device tree overlay blob
+ * @symbols_off: Node offset of the symbols node in the base device tree
+ * @property: Property offset in the overlay holding the list of fixups
+ *
+ * overlay_fixup_phandle() resolves all the overlay phandles pointed
+ * to in a __fixups__ property, and updates them to match the phandles
+ * in use in the base device tree.
+ *
+ * This is part of the device tree overlay application process, when
+ * you want all the phandles in the overlay to point to the actual
+ * base dt nodes.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_fixup_phandle(void *fdt, void *fdto, int symbols_off,
+ int property)
+{
+ const char *value;
+ const char *label;
+ int len;
+
+ value = fdt_getprop_by_offset(fdto, property,
+ &label, &len);
+ if (!value) {
+ if (len == -FDT_ERR_NOTFOUND)
+ return -FDT_ERR_INTERNAL;
+ return len;
+ }
+
+ do {
+ const char *path, *name, *fixup_end;
+ const char *fixup_str = value;
+ uint32_t path_len, name_len;
+ uint32_t fixup_len;
+ char *sep, *endptr;
+ int index, ret;
+
+ fixup_end = memchr(value, '\0', len);
+ if (!fixup_end)
+ return -FDT_ERR_BADFIXUP;BADOVERLAY
+ fixup_len = fixup_end - fixup_str; + + path = fixup_str; + sep = memchr(fixup_str, ':', fixup_len); + if (!sep || *sep != ':') + return -FDT_ERR_BADFIXUP;
BADOVERLAY
+ path_len = sep - path; + if (path_len == (fixup_len - 1)) + return -FDT_ERR_BADFIXUP;
BADOVERLAY
+ fixup_len -= path_len + 1; + name = sep + 1; + sep = memchr(name, ':', fixup_len); + if (!sep || *sep != ':') + return -FDT_ERR_BADFIXUP;
BADOVERLAY
+ name_len = sep - name; + if (!name_len) + return -FDT_ERR_BADFIXUP;
BADOVERLAY
+ index = strtoul(sep + 1, &endptr, 10); + if ((*endptr != '\0') || (endptr <= (sep + 1))) + return -FDT_ERR_BADFIXUP;
BADOVERLAY
+ len -= fixup_len + 1; + value += fixup_len + 1; + + ret = overlay_fixup_one_phandle(fdt, fdto, symbols_off, + path, path_len, name, name_len, + index, label); + if (ret) + return ret; + } while (len > 0);
I can vaguely imagine it might be useful for some overlay generating tools to be able to insert empty fixup properties so they don't they don't need a special case for (# places to fix) == 0. Since supporting that (as a no-op) is just changing this do while to a while, we might as well throw it in.
+ return 0;
+}
+
+/**
+ * overlay_fixup_phandles - Resolve the overlay phandles to the base
+ * device tree
+ * @fdt: Base Device Tree blob
+ * @fdto: Device tree overlay blob
+ *
+ * overlay_fixup_phandles() resolves all the overlay phandles pointing
+ * to nodes in the base device tree.
+ *
+ * This is one of the steps of the device tree overlay application
+ * process, when you want all the phandles in the overlay to point to
+ * the actual base dt nodes.
+ *
+ * returns:
+ * 0 on success
+ * Negative error code on failure
+ */
+static int overlay_fixup_phandles(void *fdt, void *fdto)
+{
+ int fixups_off, symbols_off;
+ int property;
+
+ symbols_off = fdt_path_offset(fdt, "/__symbols__");
+ fixups_off = fdt_path_offset(fdto, "/__fixups__");Need an error check for both symbols_off and fixups_off here.
quoted hunk
+ fdt_for_each_property_offset(property, fdto, fixups_off) { + int ret; + + ret = overlay_fixup_phandle(fdt, fdto, symbols_off, property); + if (ret) + return ret; + } + + return 0; +} + +/** + * overlay_apply_node - Merges a node into the base device tree + * @fdt: Base Device Tree blob + * @target: Node offset in the base device tree to apply the fragment to + * @fdto: Device tree overlay blob + * @node: Node offset in the overlay holding the changes to merge + * + * overlay_apply_node() merges a node into a target base device tree + * node pointed. + * + * This is part of the final step in the device tree overlay + * application process, when all the phandles have been adjusted and + * resolved and you just have to merge overlay into the base device + * tree. + * + * returns: + * 0 on success + * Negative error code on failure + */ +static int overlay_apply_node(void *fdt, int target, + void *fdto, int node) +{ + int property; + int subnode; + + fdt_for_each_property_offset(property, fdto, node) { + const char *name; + const void *prop; + int prop_len; + int ret; + + prop = fdt_getprop_by_offset(fdto, property, &name, + &prop_len); + if (prop_len == -FDT_ERR_NOTFOUND) + return -FDT_ERR_INTERNAL; + if (prop_len < 0) + return prop_len; + + ret = fdt_setprop(fdt, target, name, prop, prop_len); + if (ret) + return ret; + } + + fdt_for_each_subnode(subnode, fdto, node) { + const char *name = fdt_get_name(fdto, subnode, NULL); + int nnode; + int ret; + + nnode = fdt_add_subnode(fdt, target, name); + if (nnode == -FDT_ERR_EXISTS) { + nnode = fdt_subnode_offset(fdt, target, name); + if (nnode == -FDT_ERR_NOTFOUND) + return -FDT_ERR_INTERNAL; + } + + if (nnode < 0) + return nnode; + + ret = overlay_apply_node(fdt, nnode, fdto, subnode); + if (ret) + return ret; + } + + return 0; +} + +/** + * overlay_merge - Merge an overlay into its base device tree + * @fdt: Base Device Tree blob + * @fdto: Device tree overlay blob + * + * overlay_merge() merges an overlay into its base device tree. + * + * This is the final step in the device tree overlay application + * process, when all the phandles have been adjusted and resolved and + * you just have to merge overlay into the base device tree. + * + * returns: + * 0 on success + * Negative error code on failure + */ +static int overlay_merge(void *fdt, void *fdto) +{ + int fragment; + + fdt_for_each_subnode(fragment, fdto, 0) { + int overlay; + int target; + int ret; + + /* + * Each fragments will have an __overlay__ node. If + * they don't, it's not supposed to be merged + */ + overlay = fdt_subnode_offset(fdto, fragment, "__overlay__"); + if (overlay == -FDT_ERR_NOTFOUND) + continue; + + if (overlay < 0) + return overlay; + + target = overlay_get_target(fdt, fdto, fragment); + if (target < 0) + return target; + + ret = overlay_apply_node(fdt, target, fdto, overlay); + if (ret) + return ret; + } + + return 0; +} + +int fdt_overlay_apply(void *fdt, void *fdto) +{ + uint32_t delta = fdt_get_max_phandle(fdt); + int ret; + + FDT_CHECK_HEADER(fdt); + FDT_CHECK_HEADER(fdto); + + ret = overlay_adjust_local_phandles(fdto, delta); + if (ret) + goto err; + + ret = overlay_update_local_references(fdto, delta); + if (ret) + goto err; + + ret = overlay_fixup_phandles(fdt, fdto); + if (ret) + goto err; + + ret = overlay_merge(fdt, fdto); + if (ret) + goto err; + + /* + * The overlay has been damaged, erase its magic. + */ + fdt_set_magic(fdto, ~0); + + return 0; + +err: + /* + * The overlay might have been damaged, erase its magic. + */ + fdt_set_magic(fdto, ~0); + + /* + * The base device tree might have been damaged, erase its + * magic. + */ + fdt_set_magic(fdt, ~0); + + return ret; +}diff --git a/libfdt/libfdt.h b/libfdt/libfdt.h index f49b45c29006..9892d06c06bc 100644 --- a/libfdt/libfdt.h +++ b/libfdt/libfdt.h@@ -1756,6 +1756,37 @@ int fdt_add_subnode(void *fdt, int parentoffset, const char *name); */ int fdt_del_node(void *fdt, int nodeoffset); +/** + * fdt_overlay_apply - Applies a DT overlay on a base DT + * @fdt: pointer to the base device tree blob + * @fdto: pointer to the device tree overlay blob + * + * fdt_overlay_apply() will apply the given device tree overlay on the + * given base device tree. + * + * Expect the base device tree to be modified, even if the function + * returns an error. + * + * returns: + * 0, on success + * -FDT_ERR_NOSPACE, there's not enough space in the base device tree + * -FDT_ERR_NOTFOUND, the overlay points to some inexistant nodes or + * properties in the base DT + * -FDT_ERR_BADPHANDLE, the phandles in the overlay do not have the right + * magic + * -FDT_ERR_INTERNAL, + * -FDT_ERR_BADLAYOUT, + * -FDT_ERR_BADMAGIC, + * -FDT_ERR_BADOFFSET, + * -FDT_ERR_BADPATH, + * -FDT_ERR_BADVERSION, + * -FDT_ERR_BADSTRUCTURE, + * -FDT_ERR_BADSTATE, + * -FDT_ERR_BADFIXUP, + * -FDT_ERR_TRUNCATED, standard meanings + */ +int fdt_overlay_apply(void *fdt, void *fdto); + /**********************************************************************/ /* Debugging / informational functions */ /**********************************************************************/diff --git a/libfdt/libfdt_env.h b/libfdt/libfdt_env.h index 9dea97dfff81..99f936dacc60 100644 --- a/libfdt/libfdt_env.h +++ b/libfdt/libfdt_env.h@@ -54,6 +54,7 @@ #include <stddef.h> #include <stdint.h> +#include <stdlib.h> #include <string.h> #ifdef __CHECKER__
-- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson
Attachments
- signature.asc [application/pgp-signature] 819 bytes