Thread (11 messages) flat view 11 messages, 5 authors, 2015-12-05
STALE3929d

[PATCH 02/12] drm/etnaviv: add devicetree bindings

From: Lucas Stach <hidden>
Date: 2015-12-04 13:59:54
Also in: dri-devel
Subsystem: drm drivers, drm drivers and misc gpu patches, open firmware and flattened device tree bindings, the rest · Maintainers: David Airlie, Simona Vetter, Maarten Lankhorst, Maxime Ripard, Thomas Zimmermann, Rob Herring, Krzysztof Kozlowski, Conor Dooley, Linus Torvalds

Possibly related (same subject, not in this thread)

Etnaviv follows the same priciple as imx-drm to have a virtual
master device node to bind all the individual GPU cores together
into one DRM device.

Signed-off-by: Lucas Stach <redacted>
---
 .../bindings/display/etnaviv/etnaviv-drm.txt       | 46 ++++++++++++++++++++++
 1 file changed, 46 insertions(+)
 create mode 100644 Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
diff --git a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
new file mode 100644
index 000000000000..19fde29dc1d7
--- /dev/null
+++ b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
@@ -0,0 +1,46 @@
+Etnaviv DRM master device
+================================
+
+The Etnaviv DRM master device is a virtual device needed to list all
+Vivante GPU cores that comprise the GPU subsystem.
+
+Required properties:
+- compatible: Should be one of
+    "fsl,imx-gpu-subsystem"
+    "marvell,dove-gpu-subsystem"
+- cores: Should contain a list of phandles pointing to Vivante GPU devices
+
+example:
+
+gpu-subsystem {
+	compatible = "fsl,imx-gpu-subsystem";
+	cores = <&gpu_2d>, <&gpu_3d>;
+};
+
+
+Vivante GPU core devices
+====================
+
+Required properties:
+- compatible: Should be "vivante,gc"
+- reg: should be register base and length as documented in the
+  datasheet
+- interrupts: Should contain the cores interrupt line
+- clocks: should contain one clock for entry in clock-names
+  see Documentation/devicetree/bindings/clock/clock-bindings.txt
+- clock-names:
+   - "bus":    AXI/register clock
+   - "core":   GPU core clock
+   - "shader": Shader clock (only required if GPU has feature PIPE_3D)
+
+example:
+
+gpu_3d: gpu@00130000 {
+	compatible = "vivante,gc";
+	reg = <0x00130000 0x4000>;
+	interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>;
+	clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>,
+	         <&clks IMX6QDL_CLK_GPU3D_CORE>,
+	         <&clks IMX6QDL_CLK_GPU3D_SHADER>;
+	clock-names = "bus", "core", "shader";
+};
-- 
2.6.2

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