RE: [RFC PATCH 10/12] arm/tegra: Add device tree support to pinmux driver
From: Stephen Warren <hidden>
Date: 2011-08-15 20:45:15
Also in:
linux-arm-kernel, linux-tegra, lkml
Jamie Iles wrote at Monday, August 15, 2011 2:36 PM:
On Mon, Aug 15, 2011 at 09:07:16PM +0100, Jamie Iles wrote:quoted
Hi Stephen, On Fri, Aug 12, 2011 at 04:54:55PM -0600, Stephen Warren wrote:quoted
Signed-off-by: Stephen Warren <redacted>
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diff --git a/arch/arm/mach-tegra/pinmux.c b/arch/arm/mach-tegra/pinmux.c
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+static void __init tegra_pinmux_probe_dt(struct platform_device *pdev) +{ + int pg; + + for (pg = 0; pg < TEGRA_MAX_PINGROUP; pg++) { + const char *pg_name = pingroup_name(pg); + struct tegra_pingroup_config config; + struct device_node *pg_node; + int ret; + const char *s; + + pg_node = of_find_child_node_by_name(pdev->dev.of_node, + pg_name); + if (pg_node == NULL) + continue; + + config.pingroup = pg; + + ret = of_property_read_string(pg_node, "nvidia,function", &s);
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+ ret = of_property_read_string(pg_node, "nvidia,pull", &s);
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+ if (of_find_property(pg_node, "nvidia,tristate", NULL))
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+ tegra_pinmux_config_pingroup(&config); + + of_node_put(pg_node); + } +}I need to implement DT muxing configuration for my platform, and I believe that what you have here would work fine for me too, and to avoid duplicating the same thing, I wonder if this could be a little more generic. So if the platform specific pinmux driver called the pinmux parser with a callback for a pingroup configuration function then this wouldn't need the nvidia specific properties. I'd envisage the setup callback to be something like: int pingroup_configure(const char *name, unsigned long flags);and it if this took the device_node too then the platform specific bits could handle more esoteric properties if required. I'll have a go at prototyping this tomorrow unless there are any obvious reasons that this is a stupid idea!
I expect some of the code could be shared.
The only worry I have is whether some SoCs don't configure things like
pinmux function in the same place as pad function (pullup/down, tristate),
and hence whether a generic binding is generally applicable. I suppose the
code could always ignore unused properties.
I wonder how much of this is relevant to Linus W's pinctrl API?
Note that in the updated patch series I just posted, I reworked the binding
a little; Tegra has two sets of pin-groups, one configuring muxing, pullup/
down, and tri-state, and the other configuring various driver strength/
rate properties. Hence, the tree is now e.g.:
pinmux: pinmux@70000000 {
compatible = "nvidia,tegra20-pinmux";
reg = < 0x70000000 0xc00 >;
nvidia,mux-groups {
cdev1 {
nvidia,function = "plla_out";
};
cdev2 {
nvidia,function = "pllp_out4";
nvidia,pull-down;
nvidia,tristate;
};
};
nvidia,drive-groups {
sdio1 {
nvidia,schmitt;
nvidia,drive-power = <1>;
nvidia,pull-down-strength = <31>;
nvidia,pull-up-strength = <31>;
nvidia,slew-rate-rising = <3>;
nvidia,slew-rate-falling = <3>;
};
};
};
But it's probably still reasonably easy to make the parser for the mux-groups
node generic. Perhaps it makes sense for all SoCs to have a "mux-settings"
node, even if they don't have any other custom nodes?
--
nvpublic