Thread (2 messages) 2 messages, 2 authors, 2015-08-10

Re: [kbuild-all] [cryptodev:master 119/123] include/linux/pci.h:389:12: error: 'struct pci_dev' has no member named 'physfn'

From: Fengguang Wu <hidden>
Date: 2015-08-10 22:24:50

On Mon, Aug 10, 2015 at 12:06:56PM -0700, Tadeusz Struk wrote:
On 08/10/2015 11:47 AM, kbuild test robot wrote:
quoted
tree:   git://git.kernel.org/pub/scm/linux/kernel/git/herbert/cryptodev-2.6.git master
head:   9cfaf082b8775e9f99fa5f2e8b2ae0ca8baff785
commit: dd0f368398ea100e34259bf812bc482e15c81991 [119/123] crypto: qat - Add qat dh895xcc VF driver
config: sh-allyesconfig (attached as .config)
reproduce:
  wget https://git.kernel.org/cgit/linux/kernel/git/wfg/lkp-tests.git/plain/sbin/make.cross -O ~/bin/make.cross
  chmod +x ~/bin/make.cross
  git checkout dd0f368398ea100e34259bf812bc482e15c81991
  # save the attached .config to linux build tree
  make.cross ARCH=sh 

All error/warnings (new ones prefixed by >>):

   In file included from drivers/media/common/b2c2/flexcop-common.h:10:0,
                    from drivers/media/usb/b2c2/flexcop-usb.c:8:
   include/linux/pci.h: In function 'pci_physfn':
quoted
quoted
quoted
quoted
include/linux/pci.h:389:12: error: 'struct pci_dev' has no member named 'physfn'
vim +389 include/linux/pci.h

^1da177e Linus Torvalds 2005-04-16  383  };
^1da177e Linus Torvalds 2005-04-16  384  
dda56549 Yinghai        2010-04-09  385  static inline struct pci_dev *pci_physfn(struct pci_dev *dev)
dda56549 Yinghai        2010-04-09  386  {
dda56549 Yinghai        2010-04-09  387  #ifdef CONFIG_PCI_IOV
dda56549 Yinghai        2010-04-09  388  	if (dev->is_virtfn)
dda56549 Yinghai        2010-04-09 @389  		dev = dev->physfn;
dda56549 Yinghai        2010-04-09  390  #endif
dda56549 Yinghai        2010-04-09  391  	return dev;
dda56549 Yinghai        2010-04-09  392  }
Sorry, but what commit dd0f368398ea100e34259bf812bc482e15c81991 crypto: qat - Add qat dh895xcc VF driver
has to do with drivers/media/usb/b2c2/flexcop-usb.c?
That looks a bad bisect. Sorry for the noise! Bad bisects are rare but
possible because we used optimizations like partial build to speed it up.

Thanks,
Fengguang
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