Thread (43 messages) 43 messages, 6 authors, 2024-08-30

Re: [RFC 0/7] Introduce swiotlb throttling

From: Petr Tesařík <hidden>
Date: 2024-08-28 16:41:56
Also in: linux-hyperv, linux-iommu, linux-nvme, linux-scsi, lkml

On Wed, 28 Aug 2024 16:30:04 +0000
Michael Kelley [off-list ref] wrote:
From: Petr Tesařík <redacted> Sent: Wednesday, August 28, 2024 6:04 AM
quoted
On Wed, 28 Aug 2024 13:02:31 +0100
Robin Murphy [off-list ref] wrote:
  
quoted
On 2024-08-22 7:37 pm, mhkelley58@gmail.com wrote:  
quoted
From: Michael Kelley <redacted>

Background
==========
Linux device drivers may make DMA map/unmap calls in contexts that
cannot block, such as in an interrupt handler. Consequently, when a
DMA map call must use a bounce buffer, the allocation of swiotlb
memory must always succeed immediately. If swiotlb memory is
exhausted, the DMA map call cannot wait for memory to be released. The
call fails, which usually results in an I/O error.

Bounce buffers are usually used infrequently for a few corner cases,
so the default swiotlb memory allocation of 64 MiB is more than
sufficient to avoid running out and causing errors. However, recently
introduced Confidential Computing (CoCo) VMs must use bounce buffers
for all DMA I/O because the VM's memory is encrypted. In CoCo VMs
a new heuristic allocates ~6% of the VM's memory, up to 1 GiB, for
swiotlb memory. This large allocation reduces the likelihood of a
spike in usage causing DMA map failures. Unfortunately for most
workloads, this insurance against spikes comes at the cost of
potentially "wasting" hundreds of MiB's of the VM's memory, as swiotlb
memory can't be used for other purposes.

Approach
========
The goal is to significantly reduce the amount of memory reserved as
swiotlb memory in CoCo VMs, while not unduly increasing the risk of
DMA map failures due to memory exhaustion.  
Isn't that fundamentally the same thing that SWIOTLB_DYNAMIC was already
meant to address? Of course the implementation of that is still young
and has plenty of scope to be made more effective, and some of the ideas
here could very much help with that, but I'm struggling a little to see
what's really beneficial about having a completely disjoint mechanism
for sitting around doing nothing in the precise circumstances where it
would seem most possible to allocate a transient buffer and get on with it.  
This question can be probably best answered by Michael, but let me give
my understanding of the differences. First the similarity: Yes, one
of the key new concepts is that swiotlb allocation may block, and I
introduced a similar attribute in one of my dynamic SWIOTLB patches; it
was later dropped, but dynamic SWIOTLB would still benefit from it.

More importantly, dynamic SWIOTLB may deplete memory following an I/O
spike. I do have some ideas how memory could be returned back to the
allocator, but the code is not ready (unlike this patch series).
Moreover, it may still be a better idea to throttle the devices
instead, because returning DMA'able memory is not always cheap. In a
CoCo VM, this memory must be re-encrypted, and that requires a
hypercall that I'm told is expensive.

In short, IIUC it is faster in a CoCo VM to delay some requests a bit
than to grow the swiotlb.

Michael, please add your insights.

Petr T
  
The other limitation of SWIOTLB_DYNAMIC is that growing swiotlb
memory requires large chunks of physically contiguous memory,
which may be impossible to get after a system has been running a
while. With a major rework of swiotlb memory allocation code, it might
be possible to get by with a piecewise assembly of smaller contiguous
memory chunks, but getting many smaller chunks could also be
challenging.

Growing swiotlb memory also must be done as a background async
operation if the DMA map operation can't block. So transient buffers
are needed, which must be encrypted and decrypted on every round
trip in a CoCo VM. The transient buffer memory comes from the
atomic pool, which typically isn't that large and could itself become
exhausted. So we're somewhat playing whack-a-mole on the memory
allocation problem.
Note that this situation can be somewhat improved with the
SWIOTLB_ATTR_MAY_BLOCK flag, because a new SWIOTLB chunk can then be
allocated immediately, removing the need to allocate a transient pool
from the atomic pool.
We discussed the limitations of SWIOTLB_DYNAMIC in large CoCo VMs
at the time SWIOTLB_DYNAMIC was being developed, and I think there
was general agreement that throttling would be better for the CoCo
VM scenario.

Broadly, throttling DMA map requests seems like a fundamentally more
robust approach than growing swiotlb memory. And starting down
the path of allowing designated DMA map requests to block might have
broader benefits as well, perhaps on the IOMMU path.

These points are all arguable, and your point about having two somewhat
overlapping mechanisms is valid. Between the two, my personal viewpoint
is that throttling is the better approach, but I'm probably biased by my
background in the CoCo VM world. Petr and others may see the tradeoffs
differently.
For CoCo VMs, throttling indeed seems to be better. Embedded devices
seem to benefit more from growing the swiotlb on demand.

As usual, YMMV.

Petr T
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help