Thread (6 messages) 6 messages, 2 authors, 2016-08-16

Re: [PATCH v2] clk: Add fractional scale clock support

From: Hoan Tran <hidden>
Date: 2016-08-08 23:40:46
Also in: lkml

On Wed, Jul 20, 2016 at 11:36 AM, Hoan Tran [off-list ref] wrote:
On Fri, Jul 1, 2016 at 5:09 PM, Hoan Tran [off-list ref] wrote:
quoted
Hi Stephen,

On Fri, Jul 1, 2016 at 11:38 AM, Stephen Boyd [off-list ref] wrote:
quoted
Sorry I replied offlist before. Pressed the wrong key.

On 06/30, Hoan Tran wrote:
quoted
On Thu, Jun 30, 2016 at 1:23 PM, Stephen Boyd [off-list ref] wrote:
quoted
How is this different from clk-fractional-divider.c?
This is a driver which clock output is multiplied with a fixed fractional
scale (denominator).
A field inside a register is used to configure the multiplier.

Example: With fractional scale is 1/8.
Freq_out = Freq_parent * multiplier * (1/8)

For fractional-divider, there are 2 fields of a register are used which
 - A field for numerator
 - A field for denominator
Freq_out = Freq_parent * numerator / denominator
Ok so the difference is that the denominator is a fixed value?
The major difference is a fixed denominator.
Another difference is:
In case CLK_FRACTIONAL_SCALE_INVERTED=1, the freq_out is calculated as below

Freq_out = Freq_parent * (fixed_denominator - multiplier) / fixed_denominator.
quoted
Perhaps that can be modeled as a clk-multiplier that is used as
the only parent of a fixed divider?
Because of CLK_FRACTIONAL_SCALE_INVERTED flag, I don't know how to
model as a clk-multiplier. And how to pass the fixed denominator into
a clk-multiplier.
quoted
Or we can add a flag to the
clk-fractional-divider code to handle this minor difference.
This driver is used 2 register fields for numerator, denominator and
calculates both of them.
Do you think I can integrate this fractional scale into it ?

Thanks
Hoan
Hi Stephen,

Do you have any comments ?

Thanks
Hoan

quoted
quoted
--
Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
a Linux Foundation Collaborative Project
Hi Stephen,

Do you have any comments or suggestions on this patch ?

Thanks
Hoan
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