Re: [PATCH 2/9] uuid: use random32_get_bytes()
From: Huang Ying <hidden>
Date: 2012-10-31 03:06:31
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On Tue, 2012-10-30 at 22:38 -0400, Theodore Ts'o wrote:
On Wed, Oct 31, 2012 at 09:35:37AM +0800, Huang Ying wrote:quoted
The intention of lib/uuid.c is to unify various UUID related code, and put them in same place. In addition to UUID generation, it provide some other utility and may provide/collect more in the future. So do you think it is a good idea to put generate_rand_uuid/guid into lib/uuid.c and maybe change the name/prototype to make it consistent with other uuid definitions?I had trouble understanding why lib/uuid.c existed, since the only thing I saw was the uuid generation function. After some more looking, I see you also created inline functions which wrapped memcmp(). The problem I have with your abstractions is that it just makes life more complicated for the callers. All of the current places which use generate_random_uuid() merely want to fill in a unsigned char array. This includes btrfs, by the way, which is already using generate_random_uuid in some places, and I'm not sure why they are using uuid_le_gen(), since there doesn't seem to be any need for a little-endian uuid/guid here (it's just used as unique bag of bits which is 16 bytes long), and using uuid_le_gen() means extra memory has to be allocated on the stack, and then an extra memory copy is required. Contrast (in fs/btrfs/root-tree.c): uuid_le uuid; ... uuid_le_gen(&uuid); memcpy(item->uuid, uuid.b, BTRFS_UUID_SIZE); versus, simply doing (fs/btrfs/volumes.c): generate_random_uuid(fs_devices->fsid); see which one is easier? And after the uuid is generated, none of the current callers ever do any manipulation of the uuid, so there's no real point to play fancy typedef games; it just adds more work for no real gain.
If we use uuid_le when we define the data structure, life will be eaiser
struct btrfs_root_item {
...
uuid_le uuid;
...
};
Then it is quite easy to use it.
uuid_le_gen(&item->uuid);
That is the intended usage model.
UUID_LE() macro definition has some user. It makes it easier to
construct UUID/GUID defined in some specs.
quoted
quoted
Using UUID vs. GUID I think makes things much clearer, since the EFI specification talks about GUID's, not UUID's, and that way we don't have to worry about people getting confused about whether they should be using the little-endian versus big-endian variant. (And I'd love to ask to whoever wrote the EFI specification what on *Earth* were they thinking when they decided to diverge from the rest of the world....)I think that is a good idea. From Wikipedia, GUID is in native byte order, while UUID is in internet byte order.Well, technially GUID is "intel/little-endian byte order". If someone tried to implement the GPT on a big-endian system, such as PowerPC, they would still have to use the little-endian byte order, even though it's not the native byte order for that architecture. Otherwise devices wouldn't be portable between those systems. (This is why I think the GUID was such a bad idea; everyone basically treats them as 16 byte octet strings, so this whole idea of "native byte order" just to save a few byte swaps at UUID generation time was really, IMHO, a very bad idea.)
Yes. Explicit byte order is better. Best Regards, Huang Ying