Thread (27 messages) 27 messages, 4 authors, 2021-03-11

Re: [PATCH v3 00/11] dm: support IO polling

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From: Mike Snitzer <hidden>
Date: 2021-03-10 20:02:23
Also in: dm-devel, io-uring

On Mon, Feb 08 2021 at  3:52am -0500,
Jeffle Xu [off-list ref] wrote:
[Performance]
1. One thread (numjobs=1) randread (bs=4k, direct=1) one dm-linear
device, which is built upon 3 nvme devices, with one polling hw
queue per nvme device.

     | IOPS (IRQ mode) | IOPS (iopoll=1 mode) | diff
---- | --------------- | -------------------- | ----
  dm | 		  208k |		 279k | ~34%


2. Three threads (numjobs=3) randread (bs=4k, direct=1) one dm-linear
device, which is built upon 3 nvme devices, with one polling hw
queue per nvme device.

It's compared to 3 threads directly randread 3 nvme devices, with one
polling hw queue per nvme device. No CPU affinity set for these 3
threads. Thus every thread can access every nvme device
(filename=/dev/nvme0n1:/dev/nvme1n1:/dev/nvme2n1), i.e., every thread
need to competing for every polling hw queue.

     | IOPS (IRQ mode) | IOPS (iopoll=1 mode) | diff
---- | --------------- | -------------------- | ----
  dm | 		  615k |		 728k | ~18%
nvme | 		  728k |		 873k | ~20%

The result shows that the performance gain of bio-based polling is
comparable as that of mq polling in the same test case.


3. Three threads (numjobs=3) randread (bs=12k, direct=1) one
**dm-stripe** device, which is built upon 3 nvme devices, with one
polling hw queue per nvme device.

It's compared to 3 threads directly randread 3 nvme devices, with one
polling hw queue per nvme device. No CPU affinity set for these 3
threads. Thus every thread can access every nvme device
(filename=/dev/nvme0n1:/dev/nvme1n1:/dev/nvme2n1), i.e., every thread
need to competing for every polling hw queue.

     | IOPS (IRQ mode) | IOPS (iopoll=1 mode) | diff
---- | --------------- | -------------------- | ----
  dm | 		  314k |		 354k | ~13%
nvme | 		  728k |		 873k | ~20%
So this "3." case is meant to illustrate effects of polling when bio is
split to 3 different underlying blk-mq devices. (think it odd that
dm-stripe across 3 nvme devices is performing so much worse than a
single nvme device)

Would be nice to see comparison of this same workload but _with_ CPU
affinity to show relative benefit of your patch 11 in this series (where
you try to leverage CPU pinning).

In general, I don't think patch 11 a worthwhile effort.  It is a
half-measure that is trying to paper over the fact that this bio-based
IO polling patchset is quite coarse grained about how it copes with the
need to poll multiple devices.

Patch 10 is a proper special case that should be accounted for (when a
bio isn't split and only gets submitted to a single blk-mq
device/hctx).  But even patch 10's approach is fragile (we we've
discussed in private and I'll touch on in reply to patch 10).

But I think patch 11 should be dropped and we defer optimizing bio
splitting at a later time with follow-on work.

Just so you're aware, I'm now thinking the proper way forward is to
update DM core, at the time of DM table load, to assemble an array of
underlying _data_ devices in that table (as iterated with
.iterate_devices) -- this would allow each underlying data device to be
assigned an immutable index for the lifetime of a DM table.  It'd be
hooked off the 'struct dm_table' and would share that object's
lifetime.

With that bit of infrastructure in place, we could then take steps to
make DM's cookie more dense in its description of underlying devices
that need polling.  This is where I'll get a bit handwavvy.. but I
raised this idea with Joe Thornber and he is going to have a think about
it too.

But this is all to say: optimizing the complex case of bio-splitting
that is such an integral part of bio-based IO processing needs more than
what you've attempted to do (noble effort on your part but again, really
just a half-measure).

SO I think it best to keep the initial implementation of bio-based
polling relatively simple by laying foundation for follow-on work.  And
it is also important to _not_ encode in block core some meaning to what
_should_ be a largely opaque cookie (blk_qc_t) that is for the
underlying driver to make sense of.

4. This patchset shall do no harm to the performance of the original mq
polling. Following is the test results of one thread (numjobs=1)
randread (bs=4k, direct=1) one nvme device.

	    	 | IOPS (IRQ mode) | IOPS (iopoll=1 mode) | diff
---------------- | --------------- | -------------------- | ----
without patchset | 	      242k |		     332k | ~39%
with patchset    |	      236k |		     332k | ~39%
OK, good, this needs to be the case.
[Changes since v2]

Patchset v2 caches all hw queues (in polling mode) of underlying mq
devices in dm layer. The polling routine actually iterates through all
these cached hw queues.

However, mq may change the queue mapping at runtime (e.g., NVMe RESET
command), thus the cached hw queues in dm layer may be out-of-date. Thus
patchset v3 falls back to the implementation of the very first RFC
version, in which the mq layer needs to export one interface iterating
all polling hw queues (patch 5), and the bio-based polling routine just
calls this interface to iterate all polling hw queues.

Besides, several new optimization is proposed.


- patch 1,2,7
same as v2, untouched

- patch 3
Considering advice from Christoph Hellwig, while refactoring blk_poll(),
split mq and bio-based polling routine from the very beginning. Now
blk_poll() is just a simple entry. blk_bio_poll() is simply copied from
blk_mq_poll(), while the loop structure is some sort of duplication
though.

- patch 4
This patch is newly added to support turning on/off polling through
'/sys/block/<dev>/queue/io_poll' dynamiclly for bio-based devices.
Patchset v2 implemented this functionality by added one new queue flag,
which is not preferred since the queue flag resource is quite short of
nowadays.

- patch 5
This patch is newly added, preparing for the following bio-based
polling. The following bio-based polling will call this helper function,
accounting on the corresponding hw queue.

- patch 6
It's from the very first RFC version, preparing for the following
bio-based polling.

- patch 8
One fixing patch needed by the following bio-based polling. It's
actually a v2 of [1]. I had sent the v2 singly in-reply-to [1], though
it has not been visible on the mailing list maybe due to the delay.

- patch 9
It's from the very first RFC version.

- patch 10
This patch is newly added. Patchset v2 had ever proposed one
optimization that, skipping the **busy** hw queues during the iteration
phase. Back upon that time, one flag of 'atomic_t' is specifically
maintained in dm layer, representing if the corresponding hw queue is
busy or not. The idea is inherited, while the implementation changes.
Now @nvmeq->cq_poll_lock is used directly here, no need for extra flag
anymore.

This optimization can significantly reduce the competition for one hw
queue between multiple polling instances. Following statistics is the
test result when 3 threads concurrently randread (bs=4k, direct=1) one
dm-linear device, which is built upon 3 nvme devices, with one polling
hw queue per nvme device.

	    | IOPS (IRQ mode) | IOPS (iopoll=1 mode) | diff
----------- | --------------- | -------------------- | ----
without opt | 		 318k |		 	256k | ~-20%
with opt    |		 314k |		 	354k | ~13%
							

- patch 11
This is another newly added optimizatin for bio-based polling.

One intuitive insight is that, when the original bio submitted to dm
device doesn't get split, then the bio gets enqueued into only one hw
queue of one of the underlying mq devices. In this case, we no longer
need to track all split bios, and one cookie (for the only split bio)
is enough. It is implemented by returning the pointer to the
corresponding hw queue in this case.

It should be safe by directly returning the pointer to the hw queue,
since 'struct blk_mq_hw_ctx' won't be freed during the whole lifetime of
'struct request_queue'. Even when the number of hw queues may decrease
when NVMe RESET happens, the 'struct request_queue' structure of decreased
hw queues won't be freed, instead it's buffered into
&q->unused_hctx_list list.

Though this optimization seems quite intuitive, the performance test
shows that it does no benefit nor harm to the performance, while 3
threads concurrently randreading (bs=4k, direct=1) one dm-linear
device, which is built upon 3 nvme devices, with one polling hw queue
per nvme device.

I'm not sure why it doesn't work, maybe because the number of devices,
or the depth of the devcice stack is to low in my test case?
Looks like these patch references are stale (was relative to v3 I
think).. e.g: "patch 11" from v3 is really "patch 10" in v5.. but its
implementation has changed because Mikulas pointed out that the
implementation was unsafe.. IIRC?

Anyway, I'll just focus on reviewing each patch in this v5 now.

Thanks,
Mike
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