Thread (3 messages) 3 messages, 2 authors, 2018-02-27

Re: [PATCH] bcache: check all uuid elements when start flash only volumes

From: Michael Lyle <hidden>
Date: 2018-02-27 03:54:11

Reviewed-by: Michael Lyle <redacted>

I have this and the other fix in the queue for testing tomorrow and will
pass along a changeset to Jens if all looks good.  Thanks!

Mike

On 02/26/2018 08:15 AM, Coly Li wrote:
On 27/02/2018 12:10 AM, Coly Li wrote:
quoted
Commit 2831231d4c3f ("bcache: reduce cache_set devices iteration by
devices_max_used") adds c->devices_max_used to reduce iteration of
c->uuids elements, this value is updated in bcache_device_attach().

But for flash only volume, when calling flash_devs_run(), the function
bcache_device_attach() is not called yet and c->devices_max_used is not
updated. The unexpected result is, the flash only volume won't be run
by flash_devs_run().

This patch fixes the issue by iterate all c->uuids elements in
flash_devs_run(). c->devices_max_used will be updated properly when
bcache_device_attach() gets called.

Fixes: 2831231d4c3f ("bcache: reduce cache_set devices iteration by devices_max_used")
Reported-by: Tang Junhui <redacted>
Signed-off-by: Coly Li <redacted>
Cc: Michael Lyle <redacted>
---
 drivers/md/bcache/super.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/md/bcache/super.c b/drivers/md/bcache/super.c
index 312895788036..4d1d8dfb2d2a 100644
--- a/drivers/md/bcache/super.c
+++ b/drivers/md/bcache/super.c
@@ -1274,7 +1274,7 @@ static int flash_devs_run(struct cache_set *c)
 	struct uuid_entry *u;
 
 	for (u = c->uuids;
-	     u < c->uuids + c->devices_max_used && !ret;
+	     u < c->uuids + c->nr_uuids && !ret;
 	     u++)
 		if (UUID_FLASH_ONLY(u))
 			ret = flash_dev_run(c, u);
Hi Jens and Michael,

Could you please have a look and pick this fix into 4.16 ? Commit
2831231d4c3f ("bcache: reduce cache_set devices iteration by
devices_max_used") is just merged in 4.16-rc1, so I don't CC stable for
this fix.

And I still need a peer code reviewer on this patch, any Reviewed-by is
welcome.

Thanks to Junhui Tang for reporting this issue today.

Coly Li

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