Re: [PATCH v2] bcache: fix deadlock in bcache_allocator
From: Andrea Righi <hidden>
Date: 2019-08-07 09:26:01
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On Tue, Aug 06, 2019 at 07:36:48PM +0200, Andrea Righi wrote:
On Tue, Aug 06, 2019 at 11:18:01AM +0200, Andrea Righi wrote:quoted
bcache_allocator() can call the following: bch_allocator_thread() -> bch_prio_write() -> bch_bucket_alloc() -> wait on &ca->set->bucket_wait But the wake up event on bucket_wait is supposed to come from bch_allocator_thread() itself => deadlock: [ 1158.490744] INFO: task bcache_allocato:15861 blocked for more than 10 seconds. [ 1158.495929] Not tainted 5.3.0-050300rc3-generic #201908042232 [ 1158.500653] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1158.504413] bcache_allocato D 0 15861 2 0x80004000 [ 1158.504419] Call Trace: [ 1158.504429] __schedule+0x2a8/0x670 [ 1158.504432] schedule+0x2d/0x90 [ 1158.504448] bch_bucket_alloc+0xe5/0x370 [bcache] [ 1158.504453] ? wait_woken+0x80/0x80 [ 1158.504466] bch_prio_write+0x1dc/0x390 [bcache] [ 1158.504476] bch_allocator_thread+0x233/0x490 [bcache] [ 1158.504491] kthread+0x121/0x140 [ 1158.504503] ? invalidate_buckets+0x890/0x890 [bcache] [ 1158.504506] ? kthread_park+0xb0/0xb0 [ 1158.504510] ret_from_fork+0x35/0x40 Fix by making the call to bch_prio_write() non-blocking, so that bch_allocator_thread() never waits on itself. Moreover, make sure to wake up the garbage collector thread when bch_prio_write() is failing to allocate buckets. BugLink: https://bugs.launchpad.net/bugs/1784665 BugLink: https://bugs.launchpad.net/bugs/1796292 Signed-off-by: Andrea Righi <redacted> --- Changes in v2: - prevent retry_invalidate busy loop in bch_allocator_thread() drivers/md/bcache/alloc.c | 5 ++++- drivers/md/bcache/bcache.h | 2 +- drivers/md/bcache/super.c | 13 +++++++++---- 3 files changed, 14 insertions(+), 6 deletions(-)diff --git a/drivers/md/bcache/alloc.c b/drivers/md/bcache/alloc.c index 6f776823b9ba..a1df0d95151c 100644 --- a/drivers/md/bcache/alloc.c +++ b/drivers/md/bcache/alloc.c@@ -377,7 +377,10 @@ static int bch_allocator_thread(void *arg) if (!fifo_full(&ca->free_inc)) goto retry_invalidate; - bch_prio_write(ca); + if (bch_prio_write(ca, false) < 0) { + ca->invalidate_needs_gc = 1; + wake_up_gc(ca->set); + } } } out:diff --git a/drivers/md/bcache/bcache.h b/drivers/md/bcache/bcache.h index 013e35a9e317..deb924e1d790 100644 --- a/drivers/md/bcache/bcache.h +++ b/drivers/md/bcache/bcache.h@@ -977,7 +977,7 @@ bool bch_cached_dev_error(struct cached_dev *dc); __printf(2, 3) bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...); -void bch_prio_write(struct cache *ca); +int bch_prio_write(struct cache *ca, bool wait); void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent); extern struct workqueue_struct *bcache_wq;diff --git a/drivers/md/bcache/super.c b/drivers/md/bcache/super.c index 20ed838e9413..716ea272fb55 100644 --- a/drivers/md/bcache/super.c +++ b/drivers/md/bcache/super.c@@ -529,7 +529,7 @@ static void prio_io(struct cache *ca, uint64_t bucket, int op, closure_sync(cl); } -void bch_prio_write(struct cache *ca) +int bch_prio_write(struct cache *ca, bool wait) { int i; struct bucket *b;@@ -564,8 +564,12 @@ void bch_prio_write(struct cache *ca) p->magic = pset_magic(&ca->sb); p->csum = bch_crc64(&p->magic, bucket_bytes(ca) - 8); - bucket = bch_bucket_alloc(ca, RESERVE_PRIO, true); - BUG_ON(bucket == -1); + bucket = bch_bucket_alloc(ca, RESERVE_PRIO, wait); + if (bucket == -1) { + if (!wait) + return -ENOMEM; + BUG_ON(1); + }Coly, looking more at this change, I think we should handle the failure path properly or we may leak buckets, am I right? (sorry for not realizing this before). Maybe we need something like the following on top of my previous patch. I'm going to run more stress tests with this patch applied and will try to figure out if we're actually leaking buckets without it. --- Subject: bcache: prevent leaking buckets in bch_prio_write() Handle the allocation failure path properly in bch_prio_write() to avoid leaking buckets from the previous successful iterations. Signed-off-by: Andrea Righi <redacted>
Coly, ignore this one please. A v3 of the previous patch with a better fix for this potential buckets leak is on the way. Thanks, -Andrea