Thread (3 messages) 3 messages, 2 authors, 14d ago

Re: [RFC] drm/imx: upstream direction for i.MX95 display support

From: Liu Ying <victor.liu@nxp.com>
Date: 2026-07-06 10:31:01
Also in: dri-devel, imx

On Mon, Jul 06, 2026 at 03:15:24PM +0530, Piyush Patle wrote:
On Mon, Jul 6, 2026 at 8:07 AM Liu Ying [off-list ref] wrote:
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On Sun, Jul 05, 2026 at 03:33:51AM +0530, Piyush Patle wrote:
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On Fri, Jun 26, 2026 at 3:22 PM Liu Ying [off-list ref] wrote:
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On Wed, Jun 24, 2026 at 03:33:18PM +0530, Piyush Patle wrote:

[...]
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The current dc/ implementation is a multi-device component driver
with one
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platform_driver per block bound via the component framework. The
downstream
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i.MX95 driver is a single monolithic platform_driver mapping all
blocks from
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one register base. Unifying appears to require reconciling two bind
models,
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rather than only adding match_data.
I think that upstream i.MX95 display controller driver would also be
based
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on the component helper.  That's something for sure.

[...]
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There is also anticipated divergence which is not yet upstream
(i.MX8QXP
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prefetch/PRG, LTS and tiling modifiers, and the downstream i.MX95
blit
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engine), although mainline dc/ is KMS-only today.
Just want to point out that I sent out v5 patch set[2] to add i.MX8QXP
prefetch engine(DPRC + PRG) support for KMS.  That changes the
driver's
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mode setting code a lot.

[2]
https://lore.kernel.org/all/20251027-imx8-dc-prefetch-v5-0-4ecb6c6d4941@nxp.com/ (local)
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[...]
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One question for Liu Ying is whether the separate-driver plus shared
helper-library approach is still the preferred direction, and where
the
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helper boundary would be drawn (which blocks/ops are shared versus
implemented per driver).
Yes, separate DRM drivers + a helper library approach is still the
direction
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I want.  I think that the drivers and library would sit in the same
directory drivers/gpu/drm/imx/dc/.

The purpose to add a library is to share code to reduce overall code
lines.
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I'd assume that shared blocks or common part of slightly different
blocks
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should be covered by the library.

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how the component and monolithic driver models
would be reconciled given the differences described above.
Like I said above, I don't think upstream driver would be monolithic.

--
Regards,
Liu Ying
Hi Liu,
Hi Piyush,
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A quick follow-up with some progress.
I went ahead with the refactoring we discussed and now have it working
on the
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i.MX95 15x15 FRDM, following the component-based model.
The common implementations for ConstFrame, ExtDst, LayerBlend, FrameGen
and
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the FetchUnit base have been moved into shared dc-lib-* helpers, with
Can you please share the code in a public place, like github?
Sure. I've pushed the current work-in-progress branch here:
https://github.com/PiyushPatle26/linux-mecha-im95-wip/tree/imx95-dc-preview
I gave this branch a quick look.  The major problem is that you are using
the same 'struct drm_driver dc_drm_driver' for i.MX95 and i.MX8QXP display
controllers instead of using separate DRM drivers.  From userspace's POV,
they should see different driver names(drm_driver.name).  From drivers'
POVs, they should implement different mode setting callbacks.

It looks like it's not worth extracting common code into those dc-lib-* files.
Each dc-[block].c is a library itself, though I could be wrong - after all,
I haven't find a time slice to add i.MX95 blocks to them and see how they
will be.

The idea is to share some code between the two DRM drivers *naturally*.
The files you asked about are:
drivers/gpu/drm/imx/dc/dc-drv-common.c
drivers/gpu/drm/imx/dc/dc-lib-*.c
One thing I'd like to point out is that the pixel interleaver, display pixel
link, LDB and LVDS PHY drivers are ports of the existing NXP downstream
drivers. The new work in this branch is mainly the DC refactoring into the
component model and the shared helper library.
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SoC-specific register layouts and tables supplied as data. The per-SoC
glue is
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split into dc-drv-common.c, dc-drv-imx8qxp.c and dc-drv-imx95.c, while
Same here, just want to see how dc-drv-common.c and dc-lib-* would look
like.
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The files you mentioned are available under:
drivers/gpu/drm/imx/dc/dc-drv-common.c
drivers/gpu/drm/imx/dc/dc-lib-*.c
The helper library currently contains the common implementations for
ConstFrame, ExtDst, LayerBlend, FrameGen and the FetchUnit base.
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i.MX95-specific blocks such as DomainBlend, Dither, FetchEco, FetchYUV,
HScaler and VScaler remain separate component drivers.
i.MX8QXP display controller also has Dither, FetchEco, HScaler and
Vscaler,
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so they are not i.MX95-specific blocks.  To add minimal feautures at
first,
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we don't need to support them as of now.  i.MX95-specific FetchYUV is
similar
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to i.MX8QXP-specific FetchDecode, so maybe FetchYUV won't be a separate
component driver at the end of the day.  To start up small, I think the
must-have DomainBlend and Dither(for Data-Enable, HSync and VSync polarity
controls) and two FetchLayers can be enabled to support two display
pipelines.
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Okay, I've reduced the implementation accordingly. The current branch
only keeps DomainBlend, Dither and two FetchLayers. FetchEco, FetchYUV,
HScaler and VScaler have been dropped for now.
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BTW, do you have the i.MX95 TRM?  If no, then it would be difficult for
you
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to add DT bindings for *all* blocks.  Note that the DT bindings are
supposed
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to be complete at the first place.
Yes, I do.
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The implementation is functional on the FRDM over the pipeline
DPU -> pixel-interleaver -> pixel-link -> LDB -> LVDS PHY -> IT6263 ->
HDMI
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As I said before in separate mail thread, pixel link is not used in the
LVDS
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display pipeline, but instead it's only used in the MIPI DSI display
pipeline.
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Thanks for pointing that out. After checking the TRM, I updated the DT graph
so the LVDS pipeline is now:

DC -> Pixel-interleaver -> LDB -> LVDS PHY -> IT6263 -> HDMI
Yes, this pipeline is correct.
Removing display_pixel_link from the LVDS path also required moving the
bridge
format translation into the pixel interleaver driver.
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EDID is read successfully, the initial modeset works for all tested
modes
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(1920x1080@60, 1280x720@60, 720x480 and 640x480), and Weston and sway
both run.
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There are still two known limitations. The initial modeset works, but
subsequent mode changes currently wedge the ExtDst content shadow load,
which
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appears related to the lack of a reset path for the i.MX95 FrameGen.
Not sure what's the cause of the issue, but FrameGen needs to be disabled
and
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then re-enabled if you want to do a full modeset.  I'd say that's not a
reset
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path.  This critical issue needs to be fixed before posting formal
patches.
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Understood. I'll continue investigating the modeset issue before posting the
formal patch series.
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In
addition, the DSI path is implemented on the DC side but remains
unvalidated.
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It's fine to support the LVDS display pipeline first as long as it doesn't
do harm to the MIPI DSI display pipeline support.  So, maybe drop the
latter
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first.
I've done that in the current branch. It now focuses only on the validated
LVDS pipeline.
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The implementation is currently based on v7.2-rc1 together with your
prefetch
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v5 series.

The work is now ready to be posted as patch series: Adding LVDS/DSI
i.MX95 support.


Regards,
Piyush Patle
--
Regards,
Liu Ying
Thanks again for taking the time to review this.

Regards,
Piyush Patle
-- 
Regards,
Liu Ying
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