Thread (26 messages) 26 messages, 5 authors, 2026-01-19

Re: [PATCH v3 0/3] Fix bugs and performance of kstack offset randomisation

From: Ryan Roberts <ryan.roberts@arm.com>
Date: 2026-01-19 13:00:03
Also in: linux-hardening, linux-riscv, linux-s390, linuxppc-dev, lkml, loongarch

On 19/01/2026 10:52, Mark Rutland wrote:
On Fri, Jan 02, 2026 at 01:11:51PM +0000, Ryan Roberts wrote:
quoted
Hi All,
Hi Ryan,
quoted
As I reported at [1], kstack offset randomisation suffers from a couple of bugs
and, on arm64 at least, the performance is poor. This series attempts to fix
both; patch 1 provides back-portable fixes for the functional bugs. Patches 2-3
propose a performance improvement approach.

I've looked at a few different options but ultimately decided that Jeremy's
original prng approach is the fastest. I made the argument that this approach is
secure "enough" in the RFC [2] and the responses indicated agreement.
FWIW, the series all looks good to me. I understand you're likely to
spin a v4 with a couple of minor tweaks (fixing typos and adding an
out-of-line wrapper for a prandom function), but I don't think there's
anything material that needs to change.
Thanks for the review, Mark! v4 incomming...
I've given my Ack on all three patches. I've given the series a quick
boot test (atop v6.19-rc4) with a bunch of debug options enabled, and
all looks well.

Kees, do you have any comments? It would be nice if we could queue this
up soon.

Mark.
quoted
More details in the commit logs.


Performance
===========

Mean and tail performance of 3 "small" syscalls was measured. syscall was made
10 million times and each individually measured and binned. These results have
low noise so I'm confident that they are trustworthy.

The baseline is v6.18-rc5 with stack randomization turned *off*. So I'm showing
performance cost of turning it on without any changes to the implementation,
then the reduced performance cost of turning it on with my changes applied.

**NOTE**: The below results were generated using the RFC patches but there is no
meaningful change, so the numbers are still valid.

arm64 (AWS Graviton3):
+-----------------+--------------+-------------+---------------+
| Benchmark       | Result Class |   v6.18-rc5 | per-task-prng |
|                 |              | rndstack-on |               |
|                 |              |             |               |
+=================+==============+=============+===============+
| syscall/getpid  | mean (ns)    |  (R) 15.62% |     (R) 3.43% |
|                 | p99 (ns)     | (R) 155.01% |     (R) 3.20% |
|                 | p99.9 (ns)   | (R) 156.71% |     (R) 2.93% |
+-----------------+--------------+-------------+---------------+
| syscall/getppid | mean (ns)    |  (R) 14.09% |     (R) 2.12% |
|                 | p99 (ns)     | (R) 152.81% |         1.55% |
|                 | p99.9 (ns)   | (R) 153.67% |         1.77% |
+-----------------+--------------+-------------+---------------+
| syscall/invalid | mean (ns)    |  (R) 13.89% |     (R) 3.32% |
|                 | p99 (ns)     | (R) 165.82% |     (R) 3.51% |
|                 | p99.9 (ns)   | (R) 168.83% |     (R) 3.77% |
+-----------------+--------------+-------------+---------------+

Because arm64 was previously using get_random_u16(), it was expensive when it
didn't have any buffered bits and had to call into the crng. That's what caused
the enormous tail latency.


x86 (AWS Sapphire Rapids):
+-----------------+--------------+-------------+---------------+
| Benchmark       | Result Class |   v6.18-rc5 | per-task-prng |
|                 |              | rndstack-on |               |
|                 |              |             |               |
+=================+==============+=============+===============+
| syscall/getpid  | mean (ns)    |  (R) 13.32% |     (R) 4.60% |
|                 | p99 (ns)     |  (R) 13.38% |    (R) 18.08% |
|                 | p99.9 (ns)   |      16.26% |    (R) 19.38% |
+-----------------+--------------+-------------+---------------+
| syscall/getppid | mean (ns)    |  (R) 11.96% |     (R) 5.26% |
|                 | p99 (ns)     |  (R) 11.83% |     (R) 8.35% |
|                 | p99.9 (ns)   |  (R) 11.42% |    (R) 22.37% |
+-----------------+--------------+-------------+---------------+
| syscall/invalid | mean (ns)    |  (R) 10.58% |     (R) 2.91% |
|                 | p99 (ns)     |  (R) 10.51% |     (R) 4.36% |
|                 | p99.9 (ns)   |  (R) 10.35% |    (R) 21.97% |
+-----------------+--------------+-------------+---------------+

I was surprised to see that the baseline cost on x86 is 10-12% since it is just
using rdtsc. But as I say, I believe the results are accurate.


Changes since v2 (RFC) [3]
==========================

- Moved late_initcall() to initialize kstack_rnd_state out of
  randomize_kstack.h and into main.c. (issue noticed by kernel test robot)

Changes since v1 (RFC) [2]
==========================

- Introduced patch 2 to make prandom_u32_state() __always_inline (needed since
  its called from noinstr code)
- In patch 3, prng is now per-cpu instead of per-task (per Ard)


[1] https://lore.kernel.org/all/dd8c37bc-795f-4c7a-9086-69e584d8ab24@arm.com/ (local)
[2] https://lore.kernel.org/all/20251127105958.2427758-1-ryan.roberts@arm.com/ (local)
[3] https://lore.kernel.org/all/20251215163520.1144179-1-ryan.roberts@arm.com/ (local)

Thanks,
Ryan


Ryan Roberts (3):
  randomize_kstack: Maintain kstack_offset per task
  prandom: Convert prandom_u32_state() to __always_inline
  randomize_kstack: Unify random source across arches

 arch/Kconfig                         |  5 ++-
 arch/arm64/kernel/syscall.c          | 11 ------
 arch/loongarch/kernel/syscall.c      | 11 ------
 arch/powerpc/kernel/syscall.c        | 12 -------
 arch/riscv/kernel/traps.c            | 12 -------
 arch/s390/include/asm/entry-common.h |  8 -----
 arch/x86/include/asm/entry-common.h  | 12 -------
 include/linux/prandom.h              | 19 +++++++++-
 include/linux/randomize_kstack.h     | 54 +++++++++++-----------------
 init/main.c                          |  9 ++++-
 kernel/fork.c                        |  1 +
 lib/random32.c                       | 19 ----------
 12 files changed, 49 insertions(+), 124 deletions(-)

--
2.43.0
  
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