Thread (6 messages) 6 messages, 4 authors, 2025-08-20

Re: [PATCH] arm64/dma-mapping: Fix arch_sync_dma_for_device to respect dir parameter

From: John Cox <hidden>
Date: 2025-08-20 18:58:02

On Wed, 20 Aug 2025 at 16:16, Catalin Marinas [off-list ref] wrote:
On Wed, Aug 20, 2025 at 03:43:16PM +0100, John Cox wrote:
quoted
On Wed, 20 Aug 2025 at 15:08, Robin Murphy [off-list ref] wrote:
quoted
On 20/08/2025 2:25 pm, Catalin Marinas wrote:
quoted
On Wed, Aug 20, 2025 at 11:28:06AM +0100, John Cox via B4 Relay wrote:
quoted
This patch makes the arch_sync_dma_for_device function on arm64
do different things depending on the value of the dir parameter. In
particular it does a cache invalidate operation if the dir flag is
set to DMA_FROM_DEVICE. The current code does a writeback without
invalidate under all circumstances. Nearly all other architectures do
an invalidate if the direction is FROM_DEVICE which seems like the
correct thing to do to me.
So does arm64 but in the arch_sync_dma_for_cpu(). That's the correct
place to do it, otherwise after arch_sync_dma_for_device() you may have
speculative loads by the CPU populating the caches with stale data
before the device finished writing.
Exactly, not only is it unnecessary, it's not even guaranteed to have
any lasting effect. arch_sync_dma_for_device() has two jobs to do: 1)
ensure that any new data going in the DMA_TO_DEVICE direction is visible
to the device; a clean is sufficient for that. 2) ensure that no dirty
cachelines may be written back over new DMA_FROM_DEVICE data; a clean is
sufficient for that also. Adding an invalidate at this point serves no
purpose since the CPU is still free to immediately speculatively fetch
the same cleaned data back into the cache.
An invalidate at this point for DMA_FROM_DEVICE does satisfy (2) at least as
well as clean and has the side benefit that any used cache lines are
now free for use by the CPU. (1) is unaffected by this patch.

I believe that my patch is no less functional than the current code..
It's no less functional but it does not address the problem, it simply
makes it less likely. Both Robin and I explained the speculative loads
potentially leading to inconsistent data if the for_cpu API is not
called.

So I'd rather have the current behaviour and we can spot problems early
than hiding it and making it harder to debug.
quoted
quoted
quoted
An attempt to a udmabuf fix (untested):
diff --git a/drivers/dma-buf/udmabuf.c b/drivers/dma-buf/udmabuf.c
index 40399c26e6be..9ab4a6c01143 100644
--- a/drivers/dma-buf/udmabuf.c
+++ b/drivers/dma-buf/udmabuf.c
@@ -256,10 +256,11 @@ static int begin_cpu_udmabuf(struct dma_buf *buf,
                      ret = PTR_ERR(ubuf->sg);
                      ubuf->sg = NULL;
              }
-     } else {
-             dma_sync_sgtable_for_cpu(dev, ubuf->sg, direction);
      }

+     if (ubuf->sg)
+             dma_sync_sgtable_for_cpu(dev, ubuf->sg, direction);
+
      return ret;
  }
Indeed, though that does have the annoyance that you run two sets
of cache ops over the entire buffer rather than one and for a decent
size of buffer (e.g. video frame) that is not free given that you have
to loop over every cache line.
The udmabuf code is slightly dodgy anyway. I expect the DMA buffer to
have been mapped already and a sync to_device issued long before
begin_cpu_udmabuf() is called without needing an additional dma_map here
just to populate the sg list. Otherwise it's quite late to do the sync
for_device just before the CPU is about to start reading. I'm not
familiar with this code but at this point we really should only have the
for_cpu loop.

Maybe the problem is elsewhere, I just spotted a corner case where the
sync for_cpu is not called.
quoted
I take your points, but this patch should be no less functional and no slower
than the current code and does work around existing cases where other
drivers haven't got it right.
It does not work around them, it just makes them rarer. Other
architectures may get away with doing such maintenance in the for_device
sync only if they don't have aggressive speculative loads into the
cache. That's not the case for arm64.
Fair enough. I do understand your speculative load point and I do
understand that my patch just makes stuff rarer. I believe that
making such issues rarer is worthwhile when they are already
rare enough that they will often be simply dismissed as general
instability rather than leading to better debugging.

Having said that, I accept your point of view. Thank you for your
time.

John Cox
--
Catalin
  
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