Re: [PATCH v3 3/5] arm64: fpsimd: Implement lazy restore for kernel mode FPSIMD
From: Mark Rutland <mark.rutland@arm.com>
Date: 2023-11-27 13:32:37
Also in:
linux-crypto
On Mon, Nov 27, 2023 at 01:23:03PM +0100, Ard Biesheuvel wrote:
quoted hunk ↗ jump to hunk
From: Ard Biesheuvel <ardb@kernel.org> Now that kernel mode FPSIMD state is context switched along with other task state, we can enable the existing logic that keeps track of which task's FPSIMD state the CPU is holding in its registers. If it is the context of the task that we are switching to, we can elide the reload of the FPSIMD state from memory. Note that we also need to check whether the FPSIMD state on this CPU is the most recent: if a task gets migrated away and back again, the state in memory may be more recent than the state in the CPU. So add another CPU id field to task_struct to keep track of this. (We could reuse the existing CPU id field used for user mode context, but that might result in user state to be discarded unnecessarily, given that two distinct CPUs could be holding the most recent user mode state and the most recent kernel mode state) Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> --- arch/arm64/include/asm/processor.h | 1 + arch/arm64/kernel/fpsimd.c | 18 ++++++++++++++++++ 2 files changed, 19 insertions(+)diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h index dcb51c0571af..332f15d0abcf 100644 --- a/arch/arm64/include/asm/processor.h +++ b/arch/arm64/include/asm/processor.h@@ -169,6 +169,7 @@ struct thread_struct { struct debug_info debug; /* debugging */ struct user_fpsimd_state kmode_fpsimd_state; + unsigned int kmode_fpsimd_cpu; #ifdef CONFIG_ARM64_PTR_AUTH struct ptrauth_keys_user keys_user; #ifdef CONFIG_ARM64_PTR_AUTH_KERNELdiff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index 198918805bf6..112111a078b6 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c@@ -1476,12 +1476,30 @@ void do_fpsimd_exc(unsigned long esr, struct pt_regs *regs) static void fpsimd_load_kernel_state(struct task_struct *task) { + struct cpu_fp_state *last = this_cpu_ptr(&fpsimd_last_state); + + /* + * Elide the load if this CPU holds the most recent kernel mode + * FPSIMD context of the current task. + */ + if (last->st == &task->thread.kmode_fpsimd_state && + task->thread.kmode_fpsimd_cpu == smp_processor_id()) + return; + fpsimd_load_state(&task->thread.kmode_fpsimd_state); } static void fpsimd_save_kernel_state(struct task_struct *task) { + struct cpu_fp_state cpu_fp_state = { + .st = &task->thread.kmode_fpsimd_state, + .to_save = FP_STATE_FPSIMD, + }; + fpsimd_save_state(&task->thread.kmode_fpsimd_state); + fpsimd_bind_state_to_cpu(&cpu_fp_state); + + task->thread.kmode_fpsimd_cpu = smp_processor_id(); }
I was a little worried tha we might be missing a change to fpsimd_cpu_pm_notifier() to handle contesxt-destructive idle states correctly, but since that clears the fpsimd_last_state variable already, that should do the right thing as-is. Acked-by: Mark Rutland <mark.rutland@arm.com> Mark.
void fpsimd_thread_switch(struct task_struct *next) -- 2.43.0.rc1.413.gea7ed67945-goog
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