Re: [PATCH] drm/stm: remove conflicting framebuffers
From: Thomas Zimmermann <tzimmermann@suse.de>
Date: 2021-12-06 14:23:46
Also in:
dri-devel, lkml
Hi Am 06.12.21 um 14:47 schrieb Yannick Fertre:
In case of using simplefb or another conflicting framebuffer, call drm_aperture_remove_framebuffers() to remove memory allocated. Signed-off-by: Yannick Fertre <yannick.fertre@foss.st.com>
The patch should have contained a note that this is version 2 of the change with a short changelog. Anyway Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> Best regards Thomas
quoted hunk ↗ jump to hunk
--- drivers/gpu/drm/stm/drv.c | 5 +++++ 1 file changed, 5 insertions(+)diff --git a/drivers/gpu/drm/stm/drv.c b/drivers/gpu/drm/stm/drv.c index 222869b232ae..9f441aadf2d5 100644 --- a/drivers/gpu/drm/stm/drv.c +++ b/drivers/gpu/drm/stm/drv.c@@ -14,6 +14,7 @@ #include <linux/of_platform.h> #include <linux/pm_runtime.h> +#include <drm/drm_aperture.h> #include <drm/drm_atomic.h> #include <drm/drm_atomic_helper.h> #include <drm/drm_drv.h>@@ -183,6 +184,10 @@ static int stm_drm_platform_probe(struct platform_device *pdev) DRM_DEBUG("%s\n", __func__); + ret = drm_aperture_remove_framebuffers(false, &drv_driver); + if (ret) + return ret; + dma_set_coherent_mask(dev, DMA_BIT_MASK(32)); ddev = drm_dev_alloc(&drv_driver, dev);
-- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev