On Mon, Nov 15, 2021 at 07:25:45PM +0100, Iwona Winiarska wrote:
+void peci_device_destroy(struct peci_device *device)
+{
+ bool killed;
+
+ device_lock(&device->dev);
+ killed = kill_device(&device->dev);
Eeek, why call this?
+ device_unlock(&device->dev);
+
+ if (!killed)
+ return;
What happened if something changed after you unlocked it?
Why is kill_device() required at all? That's a very rare function to
call, and one that only one "bus" calls today because it is very
special (i.e. crazy and broken...)
thanks,
greg k-h
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