On Thu, May 24, 2018 at 02:44:10PM +0200, Peter Zijlstra wrote:
On Thu, May 24, 2018 at 11:59:43AM +0100, Will Deacon wrote:
quoted
+static inline void set_bit(unsigned int nr, volatile unsigned long *p)
{
+ p += BIT_WORD(nr);
+ atomic_long_fetch_or_relaxed(BIT_MASK(nr), (atomic_long_t *)p);
}
+static inline void clear_bit(unsigned int nr, volatile unsigned long *p)
{
+ p += BIT_WORD(nr);
+ atomic_long_fetch_andnot_relaxed(BIT_MASK(nr), (atomic_long_t *)p);
}
+static inline void change_bit(unsigned int nr, volatile unsigned long *p)
{
+ p += BIT_WORD(nr);
+ atomic_long_fetch_xor_relaxed(BIT_MASK(nr), (atomic_long_t *)p);
}
Why use the fetch variants here?
I noticed the same thing just now; I'll drop that and just use the
non-value-returning variants. It's shame that I can't do the same for
the lock.h unlock code, but we don't have non-returning release variants.
Will