Thread (112 messages) 112 messages, 10 authors, 2018-02-19
STALE3033d

[PATCH v3 09/41] KVM: arm64: Defer restoring host VFP state to vcpu_put

From: Dave.Martin@arm.com (Dave Martin)
Date: 2018-02-09 15:59:30
Also in: kvm, kvmarm

On Wed, Feb 07, 2018 at 06:56:44PM +0100, Christoffer Dall wrote:
On Wed, Feb 07, 2018 at 04:49:55PM +0000, Dave Martin wrote:
quoted
On Thu, Jan 25, 2018 at 08:46:53PM +0100, Christoffer Dall wrote:
quoted
On Mon, Jan 22, 2018 at 05:33:28PM +0000, Dave Martin wrote:
quoted
On Fri, Jan 12, 2018 at 01:07:15PM +0100, Christoffer Dall wrote:
quoted
Avoid saving the guest VFP registers and restoring the host VFP
registers on every exit from the VM.  Only when we're about to run
userspace or other threads in the kernel do we really have to switch the
state back to the host state.

We still initially configure the VFP registers to trap when entering the
VM, but the difference is that we now leave the guest state in the
hardware registers as long as we're running this VCPU, even if we
occasionally trap to the host, and we only restore the host state when
we return to user space or when scheduling another thread.

Reviewed-by: Andrew Jones <redacted>
Reviewed-by: Marc Zyngier <redacted>
Signed-off-by: Christoffer Dall <redacted>
[...]
quoted
diff --git a/arch/arm64/kvm/hyp/sysreg-sr.c b/arch/arm64/kvm/hyp/sysreg-sr.c
index 883a6383cd36..848a46eb33bf 100644
--- a/arch/arm64/kvm/hyp/sysreg-sr.c
+++ b/arch/arm64/kvm/hyp/sysreg-sr.c
[...]
quoted
@@ -213,6 +215,19 @@ void kvm_vcpu_load_sysregs(struct kvm_vcpu *vcpu)
  */
 void kvm_vcpu_put_sysregs(struct kvm_vcpu *vcpu)
 {
+	struct kvm_cpu_context *host_ctxt = vcpu->arch.host_cpu_context;
+	struct kvm_cpu_context *guest_ctxt = &vcpu->arch.ctxt;
+
+	/* Restore host FP/SIMD state */
+	if (vcpu->arch.guest_vfp_loaded) {
+		if (vcpu_el1_is_32bit(vcpu)) {
+			kvm_call_hyp(__fpsimd32_save_state,
+				     kern_hyp_va(guest_ctxt));
+		}
+		__fpsimd_save_state(&guest_ctxt->gp_regs.fp_regs);
+		__fpsimd_restore_state(&host_ctxt->gp_regs.fp_regs);
+		vcpu->arch.guest_vfp_loaded = 0;
Provided we've already marked the host FPSIMD state as dirty on the way
in, we probably don't need to restore it here.

In v4.15, the kvm_fpsimd_flush_cpu_state() call in
kvm_arch_vcpu_ioctl_run() is supposed to do this marking: currently
it's only done for SVE, since KVM was previously restoring the host
FPSIMD subset of the state anyway, but it could be made unconditional.

For a returning run ioctl, this would have the effect of deferring the
host FPSIMD reload until we return to userspace, which is probably
no more costly since the kernel must check whether to do this in
ret_to_user anyway; OTOH if the vcpu thread was preempted by some
other thread we save the cost of restoring the host state entirely here
... I think.
Yes, I agree.  However, currently the low-level logic in
arch/arm64/kvm/hyp/entry.S:__fpsimd_guest_restore which saves the host
state into vcpu->arch.host_cpu_context->gp_regs.fp_regs (where
host_cpu_context is a KVM-specific per-cpu variable).  I think means
that simply marking the state as invalid would cause the kernel to
restore some potentially stale values when returning to userspace.  Am I
missing something?
I think my point was that there would be no need for the low-level
save of the host fpsimd state currently done by hyp.  At all.  The
state would already have been saved off to thread_struct before
entering the guest.
Ah, so if userspace touched any FPSIMD state, then we always save that
state when entering the kernel, even if we're just going to return to
the same userspace process anyway?  (For any system call etc.?)
Not exactly.  The state is saved when the corresponding user task is
scheduled out, or when it would become stale because we're about to
modify the task_struct view of the state (sigreturn/PTRACE_SETREGST).
The state is also saved if necessary by kernel_neon_begin().

Simply entering the kernel and returning to userspace doesn't have
this effect by itself.


Prior to the SVE patches, KVM makes itself orthogonal to the host
context switch machinery by ensuring that whatever the host had
in the FPSIMD regs at guest entry is restored before returning to
the host. (IIUC)  This means that redundant save/restore work is
done by KVM, but does have the advantage of simplicity.

This breaks for SVE though: the high bits of the Z-registers will be
zeroed as a side effect of the FPSIMD save/restore done by KVM.
This means that if the host has state in those bits then it must
be saved before entring the guest: that's what the new
kvm_fpsimd_flush_cpu_state() hook in kvm_arch_vcpu_ioctl_run() is for.
The alternative would have been for KVM to save/restore the host SVE
state directly, but this seemed premature and invasive in the absence
of full KVM SVE support.

This means that KVM's own save/restore of the host's FPSIMD state
becomes redundant in this case, but since there is no SVE hardware
yet, I favoured correctness over optimal performance here.


My point here was that we could modify this hook to always save off the
host FPSIMD state unconditionally before entering the guts of KVM,
instead of only doing it when there is live SVE state.  The benefit of
this is that the host context switch machinery knows if the state has
already been saved and won't do it again.  Thus a kvm userspace -> vcpu
(-> guest exit -> vcpu)* -> guest_exit sequence of arbitrary length
will only save the host FPSIMD (or SVE) state once, and won't restore
it at all (assuming no context switches).

Instead, the user thread's FPSIMD state is only reloaded on the final
return to userspace.
quoted
This would result in a redundant save, but only when the host fpsimd
state is dirty and the guest vcpu doesn't touch fpsimd before trapping
back to the host.

For the host, the fpsimd state is only dirty after entering the kernel
from userspace (or after certain other things like sigreturn or ptrace).
So this approach would still avoid repeated save/restore when cycling
between the guest and the kvm code in the host.
I see.
quoted
quoted
It might very well be possible to change the logic so that we store the
host logic the same place where task_fpsimd_save() would have, and I
think that would make what you suggest possible.
That's certainly possible, but I viewed that as harder.  It would be
necessary to map the host thread_struct into hyp etc. etc.
And even then, unnecessary because it would duplicate the existing state
save, IIUC above.
Agreed.  The main disadvantage of my approach is that the host state
cannot be saved lazily any more, but it least it is only saved once
for a given vcpu run loop.
quoted
quoted
I'd like to make that a separate change from this patch though, as we're
already changing quite a bit with this series, so I'm trying to make any
logical change as contained per patch as possible, so that problems can
be spotted by bisecting.
Yes, I think that's wise.
ok, I'll try to incorporate this as a separate patch for the next
revision.
quoted
quoted
quoted
Ultimately I'd like to go one better and actually treat a vcpu as a
first-class fpsimd context, so that taking an interrupt to the host
and then reentering the guest doesn't cause any reload at all.  
That should be the case already; kvm_vcpu_put_sysregs() is only called
when you run another thread (preemptively or voluntarily), or when you
return to user space, but making the vcpu fpsimd context a first-class
citizen fpsimd context would mean that you can run another thread (and
maybe run userspace if it doesn't use fpsimd?) without having to
save/restore anything.  Am I getting this right?
Yes (except that if a return to userspace happens then FPSIMD will be
restored at that point: there is no laziness there -- it _could_
be lazy, but it's deemed unlikely to be a performance win due to the
fact that the compiler can and does generate FPSIMD code quite
liberally by default).

For the case of being preempted within the kernel with no ret_to_user,
you are correct.
ok, that would indeed also be useful for things like switching to a
vhost thread and returning to the vcpu thread.
What's a vhost thread?
quoted
quoted
quoted
But
that feels like too big a step for this series, and there are likely
side-issues I've not thought about yet.
It should definitely be in separate patches, but I would be optn to
tagging something on to the end of this series if we can stabilize this
series early after -rc1 is out.
I haven't fully got my head around it, but we can see where we get to.
Best not to rush into it if there's any doubt...
Agreed, we can always add things later.
Cheers
---Dave
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help