HAVE_EFFICIENT_UNALIGNED_ACCESS on ARM32 (was: Alignment issues in zImage with Linux 4.12, LZ4 and GCC5.3)
From: Ard Biesheuvel <hidden>
Date: 2017-09-06 22:48:29
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On 6 September 2017 at 23:38, Arnd Bergmann [off-list ref] wrote:
On Thu, Sep 7, 2017 at 12:23 AM, Ard Biesheuvel [off-list ref] wrote:quoted
On 6 September 2017 at 21:57, Arnd Bergmann [off-list ref] wrote:quoted
On Mon, Sep 4, 2017 at 6:19 PM, Romain Izard [off-list ref] wrote:HAVE_EFFICIENT_UNALIGNED_ACCESS only affects explicit unaligned accesses, and selects between fixups in hardware or in software. AFAICT the issue here is implicit unaligned accesses, where char pointers are passed as u32 * arguments.The problem with include/linux/unaligned/access_ok.h is that it converts pointers that are known by the caller to be potentially unaligned and accesses them as if they were aligned. This means we require a software fixup through the trap handler on ARM in cases that the compiler already knows how to handle correctly when using linux/unaligned/le_struct.h. On ARMv7 this means it ends up using normal load/store instructures but not the ldm/stm or ldrd/stdr instructions that are not allowed on unaligned pointers.
Ah ok, I missed that part. The distinction between ldr/str and ldm/stm/ldrd is a bit fiddly, but if we can solve this using C code, I am all for it.
Doing that solves the problem that Romain ran into and also makes other code much more efficient on ARMv7.
It is not entirely clear to me why casting to a pointer-to-struct type makes any difference here. Is it simply because of the __packed attribute? Anyway, the issue I spotted in the LZ4 code did not use unaligned accessors at all, so we must be talking about different things here. But perhaps the solution there is to simply update that code to use these accessors in places where such casts are being done. If we then compile the decompressor with -mno-unaligned-access (which we should be doing already in any case), these issues should be eliminated.