Thread (10 messages) read the whole thread 10 messages, 3 authors, 2016-09-01
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[PATCH v2 3/4] arm64: dts: rockchip: add efuse0 device node for rk3399

From: dianders@chromium.org (Doug Anderson)
Date: 2016-09-01 17:57:49
Also in: linux-rockchip

Hi,

On Wed, Aug 10, 2016 at 6:13 PM, Finlye Xiao [off-list ref] wrote:
From: Finley Xiao <redacted>

Add a efuse0 node in the device tree for the ARM64 rk3399 SoC.

Signed-off-by: Finley Xiao <redacted>
---
 arch/arm64/boot/dts/rockchip/rk3399.dtsi | 29 +++++++++++++++++++++++++++++
 1 file changed, 29 insertions(+)
Oddly this patch seems to have been dropped from v3 and v4 of the
series.  Seems like we still need it?

quoted hunk ↗ jump to hunk
diff --git a/arch/arm64/boot/dts/rockchip/rk3399.dtsi b/arch/arm64/boot/dts/rockchip/rk3399.dtsi
index 4c84229..7f764ca 100644
--- a/arch/arm64/boot/dts/rockchip/rk3399.dtsi
+++ b/arch/arm64/boot/dts/rockchip/rk3399.dtsi
@@ -899,6 +899,35 @@
                status = "disabled";
        };

+       efuse0: efuse0 at ff690000 {
nit: should be efuse0: efuse at ff690000

AKA get rid of the "0" from the node name and just keep it in the alias.
+               compatible = "rockchip,rk3399-efuse";
+               reg = <0x0 0xff690000 0x0 0x80>;
+               #address-cells = <1>;
+               #size-cells = <1>;
+               clocks = <&cru PCLK_EFUSE1024NS>;
+               clock-names = "pclk_efuse";
+
+               /* Data cells */
+               cpul_leakage: cpul-leakage {
+                       reg = <0x1a 0x1>;
+               };
+               cpub_leakage: cpub-leakage {
+                       reg = <0x17 0x1>;
+               };
+               gpu_leakage: gpu-leakage {
+                       reg = <0x18 0x1>;
+               };
+               center_leakage: center-leakage {
+                       reg = <0x19 0x1>;
+               };
+               logic_leakage: logic-leakage {
+                       reg = <0x1b 0x1>;
+               };
+               wafer_info: wafer-info {
+                       reg = <0x1c 0x1>;
+               };
+       };
Other than that this looks sane to me.

-Doug
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