Thread (1 message) 1 message, 1 author, 2014-09-10

[PATCH 1/6] iommu/arm-smmu: add support for specifying clocks

From: Mitchel Humpherys <hidden>
Date: 2014-09-10 01:29:42
Also in: linux-devicetree, linux-iommu

On Tue, Aug 26 2014 at 07:27:58 AM, Will Deacon [off-list ref] wrote:
[adding Mike]

On Tue, Aug 19, 2014 at 08:03:09PM +0100, Olav Haugan wrote:
quoted
Hi Will,
Hi Olav,
quoted
On 8/19/2014 5:58 AM, Will Deacon wrote:
quoted
On Wed, Aug 13, 2014 at 01:51:34AM +0100, Mitchel Humpherys wrote:
quoted
On some platforms with tight power constraints it is polite to only
leave your clocks on for as long as you absolutely need them. Currently
we assume that all clocks necessary for SMMU register access are always
on.

Add some optional device tree properties to specify any clocks that are
necessary for SMMU register access and turn them on and off as needed.

If no clocks are specified in the device tree things continue to work
the way they always have: we assume all necessary clocks are always
turned on.
How does this interact with an SMMU in bypass mode?
Do you mean if you have a platform that requires clock and power
management but we leave the SMMU in bypass (i.e. no one calls into the
SMMU driver) how are the clock/power managed?

Clients of the SMMU driver are required to vote for clocks and power
when they know they need to use the SMMU. However, the clock and power
needed to be on for the SMMU to service bus masters aren't necessarily
the same as the ones needed to read/write registers...See below.
The case I'm thinking of is where a device masters through the IOMMU, but
doesn't make use of any translations. In this case, its transactions will
bypass the SMMU and I want to ensure that continues to happen, regardless of
the power state of the SMMU.
Then I assume the driver for such a device wouldn't be attaching to (or
detaching from) the IOMMU, so we won't be touching it at all either
way. Or am I missing something?
quoted
quoted
quoted
+static int arm_smmu_enable_clocks(struct arm_smmu_device *smmu)
+{
+	int i, ret = 0;
+
+	for (i = 0; i < smmu->num_clocks; ++i) {
+		ret = clk_prepare_enable(smmu->clocks[i]);
+		if (ret) {
+			dev_err(smmu->dev, "Couldn't enable clock #%d\n", i);
+			while (i--)
+				clk_disable_unprepare(smmu->clocks[i]);
+			break;
+		}
+	}
+
+	return ret;
+}
+
+static void arm_smmu_disable_clocks(struct arm_smmu_device *smmu)
+{
+	int i;
+
+	for (i = 0; i < smmu->num_clocks; ++i)
+		clk_disable_unprepare(smmu->clocks[i]);
+}
What stops theses from racing with each other when there are multiple
clocks? I also assume that the clk API ignores calls to clk_enable_prepare
for a clk that's already enabled? I couldn't find that code...
All the clock APIs are reference counted yes. Not sure what you mean by
racing with each other? When you call to enable a clock the call does
not return until the clock is already ON (or OFF).
I was thinking of an interrupt handler racing with normal code, but actually
you balance the clk enable/disable in the interrupt handlers. However, it's
not safe to call these clk functions from irq context anyway, since
clk_prepare may sleep.
Ah yes. You okay with moving to a threaded IRQ?
quoted
quoted
quoted
+int arm_smmu_device_cfg_probe(struct arm_smmu_device *smmu)
 {
 	unsigned long size;
 	void __iomem *gr0_base = ARM_SMMU_GR0(smmu);
@@ -2027,10 +2124,16 @@ static int arm_smmu_device_dt_probe(struct platform_device *pdev)
 	}
 	dev_notice(dev, "registered %d master devices\n", i);
 
-	err = arm_smmu_device_cfg_probe(smmu);
+	err = arm_smmu_init_clocks(smmu);
 	if (err)
 		goto out_put_masters;
 
+	arm_smmu_enable_clocks(smmu);
+
+	err = arm_smmu_device_cfg_probe(smmu);
+	if (err)
+		goto out_disable_clocks;
+
 	parse_driver_options(smmu);
 
 	if (smmu->version > 1 &&
@@ -2039,7 +2142,7 @@ static int arm_smmu_device_dt_probe(struct platform_device *pdev)
 			"found only %d context interrupt(s) but %d required\n",
 			smmu->num_context_irqs, smmu->num_context_banks);
 		err = -ENODEV;
-		goto out_put_masters;
+		goto out_disable_clocks;
 	}
 
 	for (i = 0; i < smmu->num_global_irqs; ++i) {
@@ -2061,12 +2164,16 @@ static int arm_smmu_device_dt_probe(struct platform_device *pdev)
 	spin_unlock(&arm_smmu_devices_lock);
 
 	arm_smmu_device_reset(smmu);
+	arm_smmu_disable_clocks(smmu);
I wonder if this is really the right thing to do. Rather than the
fine-grained clock enable/disable you have, why don't we just enable in
domain_init and disable in domain_destroy, with refcounting for the clocks?
So the whole point of all of this is that we try to save power. As Mitch
wrote in the commit text we want to only leave the clock and power on
for as short period of time as possible.
Understood, but if the clocks are going up and down like yo-yos, then it's
not obvious that you end up saving any power at all. Have you tried
measuring the power consumption with different granularities for the
clocks?
This has been profiled extensively and for some use cases it's a huge
win. Unfortunately we don't have any numbers for public sharing :( but
you can imagine a use case where some multimedia framework maps a bunch
of buffers into an SMMU at the beginning of some interactive user
session and doesn't unmap them until the (human) user decides they are
done. This could be a long time, all the while these clocks could be
off, saving power.
The code you're proposing seems to take the approach of `we're going to
access registers so enable the clocks, access the registers then disable the
clocks', which is simple but may not be particularly effective.
Yes, that's a good summary of the approach here. It has been effective
in saving power for us in the past...


-Mitch

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