[PATCH 1/6] iommu/arm-smmu: add support for specifying clocks
From: Mitchel Humpherys <hidden>
Date: 2014-09-10 01:29:42
Also in:
linux-devicetree, linux-iommu
On Tue, Aug 26 2014 at 07:27:58 AM, Will Deacon [off-list ref] wrote:
[adding Mike] On Tue, Aug 19, 2014 at 08:03:09PM +0100, Olav Haugan wrote:quoted
Hi Will,Hi Olav,quoted
On 8/19/2014 5:58 AM, Will Deacon wrote:quoted
On Wed, Aug 13, 2014 at 01:51:34AM +0100, Mitchel Humpherys wrote:quoted
On some platforms with tight power constraints it is polite to only leave your clocks on for as long as you absolutely need them. Currently we assume that all clocks necessary for SMMU register access are always on. Add some optional device tree properties to specify any clocks that are necessary for SMMU register access and turn them on and off as needed. If no clocks are specified in the device tree things continue to work the way they always have: we assume all necessary clocks are always turned on.How does this interact with an SMMU in bypass mode?Do you mean if you have a platform that requires clock and power management but we leave the SMMU in bypass (i.e. no one calls into the SMMU driver) how are the clock/power managed? Clients of the SMMU driver are required to vote for clocks and power when they know they need to use the SMMU. However, the clock and power needed to be on for the SMMU to service bus masters aren't necessarily the same as the ones needed to read/write registers...See below.The case I'm thinking of is where a device masters through the IOMMU, but doesn't make use of any translations. In this case, its transactions will bypass the SMMU and I want to ensure that continues to happen, regardless of the power state of the SMMU.
Then I assume the driver for such a device wouldn't be attaching to (or detaching from) the IOMMU, so we won't be touching it at all either way. Or am I missing something?
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+static int arm_smmu_enable_clocks(struct arm_smmu_device *smmu) +{ + int i, ret = 0; + + for (i = 0; i < smmu->num_clocks; ++i) { + ret = clk_prepare_enable(smmu->clocks[i]); + if (ret) { + dev_err(smmu->dev, "Couldn't enable clock #%d\n", i); + while (i--) + clk_disable_unprepare(smmu->clocks[i]); + break; + } + } + + return ret; +} + +static void arm_smmu_disable_clocks(struct arm_smmu_device *smmu) +{ + int i; + + for (i = 0; i < smmu->num_clocks; ++i) + clk_disable_unprepare(smmu->clocks[i]); +}What stops theses from racing with each other when there are multiple clocks? I also assume that the clk API ignores calls to clk_enable_prepare for a clk that's already enabled? I couldn't find that code...All the clock APIs are reference counted yes. Not sure what you mean by racing with each other? When you call to enable a clock the call does not return until the clock is already ON (or OFF).I was thinking of an interrupt handler racing with normal code, but actually you balance the clk enable/disable in the interrupt handlers. However, it's not safe to call these clk functions from irq context anyway, since clk_prepare may sleep.
Ah yes. You okay with moving to a threaded IRQ?
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+int arm_smmu_device_cfg_probe(struct arm_smmu_device *smmu) { unsigned long size; void __iomem *gr0_base = ARM_SMMU_GR0(smmu);@@ -2027,10 +2124,16 @@ static int arm_smmu_device_dt_probe(struct platform_device *pdev) } dev_notice(dev, "registered %d master devices\n", i); - err = arm_smmu_device_cfg_probe(smmu); + err = arm_smmu_init_clocks(smmu); if (err) goto out_put_masters; + arm_smmu_enable_clocks(smmu); + + err = arm_smmu_device_cfg_probe(smmu); + if (err) + goto out_disable_clocks; + parse_driver_options(smmu); if (smmu->version > 1 &&@@ -2039,7 +2142,7 @@ static int arm_smmu_device_dt_probe(struct platform_device *pdev) "found only %d context interrupt(s) but %d required\n", smmu->num_context_irqs, smmu->num_context_banks); err = -ENODEV; - goto out_put_masters; + goto out_disable_clocks; } for (i = 0; i < smmu->num_global_irqs; ++i) {@@ -2061,12 +2164,16 @@ static int arm_smmu_device_dt_probe(struct platform_device *pdev) spin_unlock(&arm_smmu_devices_lock); arm_smmu_device_reset(smmu); + arm_smmu_disable_clocks(smmu);I wonder if this is really the right thing to do. Rather than the fine-grained clock enable/disable you have, why don't we just enable in domain_init and disable in domain_destroy, with refcounting for the clocks?So the whole point of all of this is that we try to save power. As Mitch wrote in the commit text we want to only leave the clock and power on for as short period of time as possible.Understood, but if the clocks are going up and down like yo-yos, then it's not obvious that you end up saving any power at all. Have you tried measuring the power consumption with different granularities for the clocks?
This has been profiled extensively and for some use cases it's a huge win. Unfortunately we don't have any numbers for public sharing :( but you can imagine a use case where some multimedia framework maps a bunch of buffers into an SMMU at the beginning of some interactive user session and doesn't unmap them until the (human) user decides they are done. This could be a long time, all the while these clocks could be off, saving power.
The code you're proposing seems to take the approach of `we're going to access registers so enable the clocks, access the registers then disable the clocks', which is simple but may not be particularly effective.
Yes, that's a good summary of the approach here. It has been effective in saving power for us in the past... -Mitch -- The Qualcomm Innovation Center, Inc. is a member of the Code Aurora Forum, hosted by The Linux Foundation