[PATCH 01/10] of: Keep track of populated platform devices
From: Grant Likely <hidden>
Date: 2014-04-29 12:57:07
Also in:
linux-devicetree, lkml
On Mon, 28 Apr 2014 13:02:28 -0500, Rob Herring [off-list ref] wrote:
On Mon, Apr 28, 2014 at 12:57 PM, Pawel Moll [off-list ref] wrote:quoted
In "Device Tree powered" systems, platform devices are usually massively populated with of_platform_populate() call, executed at some level of initcalls, either by generic architecture or by platform-specific code. There are situations though where certain devices must be created (and bound with drivers) before all the others. This presents a challenge, as devices created explicitly would be created again by of_platform_populate(). This patch tries to solve that issue in a generic way, adding a "populated" flag for a DT node description. Once set, this device will never be created again via of_* API, so of_platform_populate() will skip such nodes (and its children) in a similar way to the non-available ones. Cc: devicetree at vger.kernel.org Signed-off-by: Pawel Moll <redacted> --- drivers/of/platform.c | 10 ++++++++-- include/linux/of.h | 1 + 2 files changed, 9 insertions(+), 2 deletions(-)diff --git a/drivers/of/platform.c b/drivers/of/platform.c index 404d1da..0ae757a 100644 --- a/drivers/of/platform.c +++ b/drivers/of/platform.c@@ -204,7 +204,8 @@ static struct platform_device *of_platform_device_create_pdata( { struct platform_device *dev; - if (!of_device_is_available(np)) + if (!of_device_is_available(np) || + of_node_check_flag(np, OF_POPULATED))This and the amba case should be a test_and_set operation to avoid a race condition.
Yes. It is an unlikely condition at the time that Pawel is handling, but it should also work for later calls to of_platform_populate() which may happen at runtime and in parallel. g.