Thread (1 message) 1 message, 1 author, 2013-07-13

DT binding review for Armada display subsystem

From: Russell King - ARM Linux <hidden>
Date: 2013-07-13 23:09:55
Also in: dri-devel, linux-devicetree

On Sun, Jul 14, 2013 at 12:16:58AM +0200, Sylwester Nawrocki wrote:
On 07/13/2013 11:02 PM, Russell King - ARM Linux wrote:
quoted
On Sat, Jul 13, 2013 at 10:43:29PM +0200, Sylwester Nawrocki wrote:
quoted
I wasn't aware of it, thanks. I've seen a patch from Jiada Wang, it seems
they're working on v4 with clock object reference counting. Presumably we
need both clk_get() to be taking reference on the module and reference
counted clk free, e.g. in cases where clock provider is a hot-pluggable
device. It might be too paranoid though, I haven't seen hardware
configurations where a clock source could be unplugged safely when whole
system is running.
I'm not going to accept refcounting being thrown into clk_get().  The
clkdev API already has refcounting, as much as it needs to.  It just
needs people to use the hooks that I provided back in 2008 when I
created the clkdev API for doing _precisely_ this job.

Have a read through these commits, which backup my statement above:

0318e693d3a56836632bf1a2cfdafb7f34bcc703 - initial commit of the clkdev API
d72fbdf01fc77628c0b837d0dd2fd564fa26ede6 - converting Integrator to clkdev API

and it will show you how to do refcounting.  The common clk API just
needs to stop defining __clk_get() and __clk_put() to be an empty
function and implement them appropriately for it's clk implementation,
like they were always meant to be.
Sure, I've already seen the above commits. This is how I understood it
as well - __clk_get(), __clk_put() need to be defined by the common clk
API, since it is going to replace all the arch specific implementations.
quoted
__clk_get() and __clk_put() are the clk-implementation specific parts
of the clkdev API, because the clkdev API is utterly divorsed from the
internals of what a 'struct clk' actually is.  clkdev just treats a
'struct clk' as a completely opaque type and never bothers poking
about inside it.
OK, but at the clock's implementation side we may need, e.g. to use kref
to keep track of the clock's state, and free it only when it is unprepared,
all its children are unregistered, etc. ? Is it not what you stated in
your comment to patch [1] ?
If you want to do refcounting on a clock (which you run into problems
as I highlighted earlier in this thread) then yes, you need to use a
kref, and take a reference in __clk_get() and drop it in __clk_put()
to make things safe.

Whether you also take a reference on the module supplying the clock or
not depends whether you need to keep the code around to manipulate that
clock while there are users of it.

As I've already said - consider the possibilities with this scenario.
Here's one:

  A clock consumer is using a clock, but the clock supplier has been
  removed.  The clock consumer wants to change the state of the clock
  in some way - eg, system is suspending.  clk_disable() doesn't fail,
  but on resume, clk_enable() does... (and how many people assume that
  clk_enable() never fails?)  And who knows what rate the clock is now
  producing or whether it's even producing anything...

I'm not saying don't do the refcounting thing I mentioned back in June.
I'm merely pointing out the issues that there are.  There isn't a one
right answer here because each has their own advantages and disadvantages
(and problems.)
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