Thread (64 messages) 64 messages, 8 authors, 2012-08-09

[PATCH 04/22] ARM: LPAE: support 64-bit virt/phys patching

From: Nicolas Pitre <hidden>
Date: 2012-08-04 06:49:15
Also in: lkml

On Tue, 31 Jul 2012, Cyril Chemparathy wrote:
This patch adds support for 64-bit physical addresses in virt_to_phys
patching.  This does not do real 64-bit add/sub, but instead patches in the
upper 32-bits of the phys_offset directly into the output of virt_to_phys.
You should explain _why_ you do not a real aadd/sub.  I did deduce it 
but that might not be obvious to everyone.  Also this subtlety should be 
commented in the code as well.
quoted hunk ↗ jump to hunk
In addition to adding 64-bit support, this patch also adds a set_phys_offset()
helper that is needed on architectures that need to modify PHYS_OFFSET during
initialization.

Signed-off-by: Cyril Chemparathy <redacted>
---
 arch/arm/include/asm/memory.h |   22 +++++++++++++++-------
 arch/arm/kernel/head.S        |    6 ++++++
 arch/arm/kernel/setup.c       |   14 ++++++++++++++
 3 files changed, 35 insertions(+), 7 deletions(-)
diff --git a/arch/arm/include/asm/memory.h b/arch/arm/include/asm/memory.h
index 4a0108f..110495c 100644
--- a/arch/arm/include/asm/memory.h
+++ b/arch/arm/include/asm/memory.h
@@ -153,23 +153,31 @@
 #ifdef CONFIG_ARM_PATCH_PHYS_VIRT
 
 extern unsigned long __pv_phys_offset;
-#define PHYS_OFFSET __pv_phys_offset
-
+extern unsigned long __pv_phys_offset_high;
As mentioned previously, this is just too ugly.  Please make 
__pv_phys_offset into a phys_addr_t instead and mask the low/high parts 
as needed in __virt_to_phys().
 extern unsigned long __pv_offset;
 
+extern void set_phys_offset(phys_addr_t po);
+
+#define PHYS_OFFSET	__virt_to_phys(PAGE_OFFSET)
+
 static inline phys_addr_t __virt_to_phys(unsigned long x)
 {
-	unsigned long t;
-	early_patch_imm8(x, t, "add", __pv_offset);
-	return t;
+	unsigned long tlo, thi = 0;
+
+	early_patch_imm8(x, tlo, "add", __pv_offset);
+	if (sizeof(phys_addr_t) > 4)
+		early_patch_imm8(0, thi, "add", __pv_phys_offset_high);
Given the high part is always the same, isn't there a better way than an 
add with 0 that could be done here?  The add will force a load of 0 in a 
register needlessly just to add a constant value to it.  Your new 
patching framework ought to be able to patch a mov (or a mvn) 
instruction directly.


Nicolas
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help