Thread (44 messages) flat view 44 messages, 4 authors, 2012-07-31

[RFC 03/23] ARM: LPAE: use phys_addr_t on virt <--> phys conversion

From: Cyril Chemparathy <hidden>
Date: 2012-07-24 10:55:42
Also in: lkml

On 7/24/2012 6:37 AM, Catalin Marinas wrote:
On Tue, Jul 24, 2012 at 02:09:05AM +0100, Cyril Chemparathy wrote:
quoted
This patch fixes up the types used when converting back and forth between
physical and virtual addresses.

Signed-off-by: Vitaly Andrianov <redacted>
Signed-off-by: Cyril Chemparathy <redacted>
---
  arch/arm/include/asm/memory.h |   17 +++++++++++------
  1 file changed, 11 insertions(+), 6 deletions(-)
diff --git a/arch/arm/include/asm/memory.h b/arch/arm/include/asm/memory.h
index fcb5757..7629dfe 100644
--- a/arch/arm/include/asm/memory.h
+++ b/arch/arm/include/asm/memory.h
@@ -169,22 +169,27 @@ extern unsigned long __pv_phys_offset;
  	: "=r" (to)					\
  	: "r" (from), "I" (type))

-static inline unsigned long __virt_to_phys(unsigned long x)
+static inline phys_addr_t __virt_to_phys(unsigned long x)
  {
  	unsigned long t;
  	__pv_stub(x, t, "add", __PV_BITS_31_24);
  	return t;
  }

-static inline unsigned long __phys_to_virt(unsigned long x)
+static inline unsigned long __phys_to_virt(phys_addr_t x)
  {
  	unsigned long t;
  	__pv_stub(x, t, "sub", __PV_BITS_31_24);
  	return t;
  }
BTW, I would prefer if the phys-to-virt patching was fixed as well. It
shouldn't be difficult.
On that topic - yes, we have this on our radar, but in our case we;re 
talking about patching (in head.S) and then repatching (at switch over).

One of the ideas we've been bouncing around has been to convert the 
phys-virt patch code into arithmetic on PFNs.  This way we don't have to 
get too messy with 64-bit in the patch code, and we can use the same 
patch code for both phys_to_virt and virt_to_phys.  Thoughts on this 
approach?

-- 
Thanks
- Cyril
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