[PATCH 2/7] ARM: Samsung: update/rewrite Samsung SYSMMU (IOMMU) driver
From: arnd@arndb.de (Arnd Bergmann)
Date: 2011-04-21 12:00:19
Also in:
linux-media, linux-samsung-soc
On Thursday 21 April 2011, Marek Szyprowski wrote:
On Wednesday, April 20, 2011 6:07 PM Arnd Bergmann wrote:quoted
On Wednesday 20 April 2011, Marek Szyprowski wrote:quoted
The only question is how a device can allocate a buffer that will be most convenient for IOMMU mapping (i.e. will require least entries to map)? IOMMU can create a contiguous mapping for ANY set of pages, but it performs much better if the pages are grouped into 64KiB or 1MiB areas. Can device allocate a buffer without mapping it into kernel space?Not today as far as I know. You can register coherent memory per device using dma_declare_coherent_memory(), which will be used to back dma_alloc_coherent(), but I believe it is always mapped right now.This is not exactly what I meant. As we have IOMMU, the device driver can access any system memory. However the performance will be better if the buffer is composed of larger contiguous parts (like 64KiB or 1MiB). I would like to avoid putting logic that manages buffer allocation into the device drivers. It would be best if such buffers could be allocated by a single call to dma-mapping API. Right now there is dma_alloc_coherent() function, which is used by the drivers to allocate a contiguous block of memory and map it to DMA addresses. With IOMMU implementation it is quite easy to provide a replacement for it that will allocate some set of pages and map into device virtual address space as a contiguous buffer. This will have the advantage that the same multimedia device driver will work on both systems - Samsung S5PC110 (without IOMMU) and Exynos4 (with IOMMU).
Right.
However dma_alloc_coherent() besides allocating memory also implies some particular type of memory mapping for it. IMHO it might be a good idea to separate these 2 things (allocation and mapping) somewhere in the future. On systems with IOMMU the dma_map_sg() can be also used to create a mapping in device virtual address space, but the driver will still need to allocate the memory by itself.
Note that dma_map_sg() is the "streaming mapping", which provides a cacheable buffer all the time, while dma_alloc_coherent() and is the "coherent mapping". There is also dma_alloc_noncoherent(), which you can use to allocate a buffer for the streaming mapping. This is currently not implemented on ARM, but if I understand you correctly, adding this would do what you want.
quoted
Ok, I see. Having one device per channel as you suggested could probably work around this, and it's at least consistent with how you'd represent IOMMUs in the device tree. It is not ideal because it makes the video driver more complex when it now has to deal with multiple struct device that it binds to, but I can't think of any nicer way either.Well, this will definitely complicate the codec driver. I wonder if allowing the driver to kmalloc(sizeof(struct device))) and copy the relevant data from the 'proper' struct device will be better idea. It is still hack but definitely less intrusive for the driver.
No, I think that would be much worse, it definitely destroys all kinds of assumptions that the core code makes about devices. However, I don't think it's much of a problem to just create two child devices and use them from the main driver, you don't really need to create a device_driver to bind to each of them. Arnd