Thread (39 messages) 39 messages, 8 authors, 2020-07-27

Re: [PATCH] tools/memory-model: document the "one-time init" pattern

From: Alan Stern <stern@rowland.harvard.edu>
Date: 2020-07-27 19:13:51
Also in: linux-fsdevel, lkml

On Mon, Jul 27, 2020 at 05:59:17PM +0100, Matthew Wilcox wrote:
On Mon, Jul 27, 2020 at 12:31:49PM -0400, Alan Stern wrote:
quoted
On Mon, Jul 27, 2020 at 04:28:27PM +0100, Matthew Wilcox wrote:
quoted
On Mon, Jul 27, 2020 at 11:17:46AM -0400, Alan Stern wrote:
quoted
Given a type "T", an object x of type pointer-to-T, and a function
"func" that takes various arguments and returns a pointer-to-T, the
accepted API for calling func once would be to create once_func() as
follows:

T *once_func(T **ppt, args...)
{
	static DEFINE_MUTEX(mut);
	T *p;

	p = smp_load_acquire(ppt);	/* Mild optimization */
	if (p)
		return p;

	mutex_lock(mut);
	p = smp_load_acquire(ppt);
	if (!p) {
		p = func(args...);
		if (!IS_ERR_OR_NULL(p))
			smp_store_release(ppt, p);
	}
	mutex_unlock(mut);
	return p;
}

Users then would have to call once_func(&x, args...) and check the
result.  Different x objects would constitute different "once"
domains.
[...]
quoted
In fact, the only drawback I can think of is that because this relies
on a single mutex for all the different possible x's, it might lead to
locking conflicts (if func had to call once_func() recursively, for
example).  In most reasonable situations such conflicts would not
arise.
Another drawback for this approach relative to my get_foo() approach
upthread is that, because we don't have compiler support, there's no
enforcement that accesses to 'x' go through once_func().  My approach
wraps accesses in a deliberately-opaque struct so you have to write
some really ugly code to get at the raw value, and it's just easier to
call get_foo().
Something like that could be included in once_func too.  It's relatively 
tangential to the main point I was making, which was to settle on an 
overall API and discuss how it should be described in recipes.txt.
Then I think you're trying to describe something which is too complicated
because it's overly general.  I don't think device drivers should contain
"smp_load_acquire" and "smp_store_release".  Most device driver authors
struggle with spinlocks and mutexes.
Then I didn't explain my proposal clearly enough.  It doesn't require 
device driver authors to know anything about smp_load_acquire, 
smp_store_release, spinlocks, or mutexes.

Suppose an author wants to allocate and initialize a struct foo exactly 
once.  Then the driver code would contain something like this:

struct foo *foop;

static struct foo *alloc_foo(gfp_t gfp)
{
	... allocate and initialize ...
}

MAKE_ONCE_FUNC(struct foo, alloc_foo, (gfp_t gfp), (gfp))

The code to use it is:

	struct foo *p = once_alloc_foo(&foop, GFP_KERNEL);

If you don't like the global pointer, encapsulate it as follows:

struct foo *get_foo(grp_t gfp)
{
	static struct foo *foop;

	return once_alloc_foo(&foop, gfp);
}

and have users call get_foo instead of once_alloc_foo.

It's hard to imagine this getting much simpler.
The once_get() / once_store() API:

struct foo *get_foo(gfp_t gfp)
{
	static struct once_pointer my_foo;
	struct foo *foop;

	foop = once_get(&my_foo);
	if (foop)
		return foop;

	foop = alloc_foo(gfp);
	if (foop && !once_store(&my_foo, foop)) {
		free_foo(foop);
		foop = once_get(&my_foo);
	}

	return foop;
}

is easy to understand.  There's no need to talk about acquire and release
semantics, barriers, reordering, ... it all just works in the obvious way
that it's written.
The MAKE_ONCE_FUNC API is just as easy to understand and requires less 
boilerplate.  It's type-safe whereas your once_pointer structures 
aren't.  And it's more general, in the sense that it provides a way to 
call a function only once, as opposed to a way to store a pointer only 
once.

Alan Stern
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