Re: Behaviour of smp_mb__{before,after}_spin* and acquire/release
From: Will Deacon <hidden>
Date: 2015-01-20 10:38:46
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On Tue, Jan 20, 2015 at 09:34:43AM +0000, Peter Zijlstra wrote:
On Tue, Jan 13, 2015 at 04:33:54PM +0000, Will Deacon wrote:quoted
I started dusting off a series I've been working to implement a relaxed atomic API in Linux (i.e. things like atomic_read(v, ACQUIRE)) but I'm having trouble making sense of the ordering semantics we have in mainline today:quoted
2. Does smp_mb__after_unlock_lock order smp_store_release against smp_load_acquire? Again, Documentation/memory-barriers.txt puts these operations into the RELEASE and ACQUIRE classes respectively, but since smp_mb__after_unlock_lock is a NOP everywhere other than PowerPC, I don't think this is enforced by the current code.Yeah, wasn't Paul going to talk to Ben about that? PPC is the only arch that has the weak ACQUIRE/RELEASE for its spinlocks.
Indeed, and I'd love to kill that, especially as its really confusing when we have other ACQUIRE/RELEASE functions (like your smp_* accessors) that do need explicit barriers for general RELEASE->ACQUIRE ordering. If people start using smp_mb__after_unlock_lock for *that*, then other architectures will need to implement it as a barrier and penalise their spinlocks in doing so.
quoted
Most architectures follow the pattern used by asm-generic/barrier.h: release: smp_mb(); STORE acquire: LOAD; smp_mb(); which doesn't provide any release -> acquire ordering afaict.Only when combined on the same address, if the LOAD observes the result of the STORE we can guarantee the rest of the ordering. And if you build a locking primitive with them (or circular lists or whatnot) you have that extra condition. But yes, I see your argument that this implementation is weak like the PPC.
I'm absolutely fine with that, I'd just like to make sure that it's documented so that people don't use smp_mb__after_unlock_lock() to order smp_store_release -> smp_load_acquire. I'll have a crack at a Documentation patch if you don't beat me to it... Will