Re: [PATCH v0.8 4/6] sched/umcg, lib/umcg: implement libumcg
From: Peter Oskolkov <hidden>
Date: 2021-11-07 18:27:16
Also in:
linux-mm, lkml
On Sun, Nov 7, 2021 at 8:33 AM Tao Zhou [off-list ref] wrote:
On Thu, Nov 04, 2021 at 12:58:02PM -0700, Peter Oskolkov wrote:quoted
+/* Update the state variable, set new timestamp. */ +static bool umcg_update_state(uint64_t *state, uint64_t *prev, uint64_t next) +{ + uint64_t prev_ts = (*prev) >> (64 - UMCG_STATE_TIMESTAMP_BITS); + struct timespec now; + uint64_t next_ts; + int res; + + /* + * clock_gettime(CLOCK_MONOTONIC, ...) takes less than 20ns on a + * typical Intel processor on average, even when run concurrently, + * so the overhead is low enough for most applications. + * + * If this is still too high, `next_ts = prev_ts + 1` should work + * as well. The only real requirement is that the "timestamps" are + * uniqueue per thread within a reasonable time frame. + */ + res = clock_gettime(CLOCK_MONOTONIC, &now); + assert(!res); + next_ts = (now.tv_sec * NSEC_PER_SEC + now.tv_nsec) >> + UMCG_STATE_TIMESTAMP_GRANULARITY; + + /* Cut higher order bits. */ + next_ts &= ((1ULL << UMCG_STATE_TIMESTAMP_BITS) - 1);This is the right cut.. The same to the kernel side.
Yes, thanks!
quoted
+ + if (next_ts == prev_ts) + ++next_ts; + +#ifndef NDEBUG + if (prev_ts > next_ts) { + fprintf(stderr, "%s: time goes back: prev_ts: %lu " + "next_ts: %lu diff: %lu\n", __func__, + prev_ts, next_ts, prev_ts - next_ts); + } +#endif + + /* Remove old timestamp, if any. */ + next &= ((1ULL << (64 - UMCG_STATE_TIMESTAMP_BITS)) - 1); + + /* Set the new timestamp. */ + next |= (next_ts << (64 - UMCG_STATE_TIMESTAMP_BITS)); + + /* + * TODO: review whether memory order below can be weakened to + * memory_order_acq_rel for success and memory_order_acquire for + * failure. + */ + return atomic_compare_exchange_strong_explicit(state, prev, next, + memory_order_seq_cst, memory_order_seq_cst); +} +quoted
+static void task_unlock(struct umcg_task_tls *task, uint64_t expected_state, + uint64_t new_state) +{ + bool ok; + uint64_t next; + uint64_t prev = atomic_load_explicit(&task->umcg_task.state_ts, + memory_order_acquire); + + next = ((prev & ~UMCG_TASK_STATE_MASK_FULL) | new_state) & ~UMCG_TF_LOCKED;Use UMCG_TASK_STATE_MASK instead and the other state flag can be checked.
Why? We want to clear the TF_LOCKED flag and keep every other bit of state, including other state flags (but excluding timestamp).
All others places that use UMCG_TASK_STATE_MASK_FULL to mask to check the task state may seems reasonable if the state flag not allowed to be set when we check that task state, otherwise use UMCG_TASK_STATE_MASK will be enough. Not sure. Thanks, Taoquoted
+ assert(next != prev); + assert((prev & UMCG_TASK_STATE_MASK_FULL & ~UMCG_TF_LOCKED) == expected_state); + + ok = umcg_update_state(&task->umcg_task.state_ts, &prev, next); + assert(ok); +}