I have attached an atomic stack implementation I wrote. I believe it would
be applicable here. It is very similar except the kernel side no longer
needs a retry loop, the looping is moved to the user-space after the pop.
Using it instead of the code you have in enqueue_idle_worker means the
timeout is no longer needed.
> - ``uint64_t idle_server_tid_ptr``: points to a pointer variable in the
> userspace that points to an idle server, i.e. a server in IDLE
state waiting
> in sys_umcg_wait(); read-only; workers must have this field set;
not used
> in servers.
>
> When a worker's blocking operation in the kernel completes, the kernel
> changes the worker's state from ``BLOCKED`` to ``IDLE``, adds the
worker
> to the list of idle workers, and checks whether
> ``*idle_server_tid_ptr`` is not zero. If not, the kernel tries to
cmpxchg()
> it with zero; if cmpxchg() succeeds, the kernel will then wake the
server.
> See `State transitions`_ below for more details.
In this case, I believe cmpxchg is not necessary and xchg suffices.