Re: [RFC PATCH 4/4 v0.3] sched/umcg: RFC: implement UMCG syscalls
flat view
From: Peter Oskolkov <hidden>
Date: 2021-07-26 16:47:12
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lkml
On Fri, Jul 23, 2021 at 12:06 PM Thierry Delisle [off-list ref] wrote:
> In my tests reclaimed nodes have their next pointers immediately set > to point to the list head. If the kernel gets a node with its @next > pointing to something else, then yes, things break down (the kernel > kills the process); this has happened occasionally when I had a bug in > the userspace code. I believe that approach is fine for production, but for testing it may not detect some bugs. For example, it may not detect the race I detail below.
While I think I have the idle servers list working, I now believe that what peterz@ was suggesting is not much slower in the common case (many idle workers; few, if any, idle servers) than having a list of idle servers exposed to the kernel: I think having a single idle server at head, not a list, is enough: when a worker is added to idle workers list, a single idle server at head, if present, can be "popped" and woken; the userspace can maintain the list of idle servers itself; having the kernel wake only one is enough - it will pop all idle workers and decide whether any other servers are needed to process the newly available work. [...]
> Workers are trickier, as they can be woken by signals and then block > again, but stray signals are so bad here that I'm thinking of actually > not letting sleeping workers wake on signals. Other than signals > waking queued/unqueued idle workers, are there any other potential > races here? Timeouts on blocked threads is virtually the same as a signal I think. I can see that both could lead to attempts at waking workers that are not blocked.
I've got preemption working well enough to warrant a new RFC patchset (also have timeouts done, but these were easy). I'll clean things up, change the idle servers logic to only one idle server exposed to the kernel, not a list, add some additional documentation (state transitions, userspace code snippets, etc.) and will post v0.4 RFC patchset to LKML later this week. [...]