Re: [PATCH v25 10/12] LRNG - add TRNG support
From: Stephan Müller <hidden>
Date: 2019-11-17 11:12:20
Also in:
linux-crypto, lkml
Am Samstag, 16. November 2019, 17:09:09 CET schrieb Andy Lutomirski: Hi Andy,
quoted
On Nov 16, 2019, at 1:40 AM, Stephan Müller [off-list ref] wrote: The True Random Number Generator (TRNG) provides a random number generator with prediction resistance (SP800-90A terminology) or an NTG.1 (AIS 31 terminology)....quoted
The secondary DRNGs seed from the TRNG if it is present. In addition, the /dev/random device accesses the TRNG. If the TRNG is disabled, the secondary DRNGs seed from the entropy pool and /dev/random behaves like getrandom(2).As mentioned before, I don’t like this API. An application that, for some reason, needs a TRNG, should have an API by which it either gets a TRNG or an error. Similarly, an application that wants cryptographically secure random numbers efficiently should have an API that does that. With your design, /dev/random tries to cater to both use cases, but one of the use cases fails depending on kernel config. I think /dev/random should wait for enough entropy to initialize the system but should not block after that. A TRNG should have an entirely new API that is better than /dev/random.
I apologize for the misunderstanding. I assumed we would introduce such /dev/
true_random at a later stage.
If you agree, I can certainly add /dev/true_random right now that links with
the TRNG and make /dev/random behave as discussed, i.e. behave exactly like
getrandom(..., 0);
As this would introduce a new device file now, is there a special process that
I need to follow or do I need to copy? Which major/minor number should I use?
Looking into static const struct memdev devlist[] I see
[8] = { "random", 0666, &random_fops, 0 },
[9] = { "urandom", 0666, &urandom_fops, 0 },
Shall a true_random be added here with [10]?
Ciao
Stephan