On Tue, 26 Jun 2018, Andy Lutomirski wrote:
quoted
On Jun 26, 2018, at 2:16 PM, Mathieu Desnoyers [off-list ref] wrote:
Make the behavior rseq on compat tasks more robust by ensuring that
kernel/rseq.c:rseq_get_rseq_cs() clears the high bits of
rseq_cs->abort_ip, rseq_cs->start_ip and rseq_cs->post_commit_offset
when a 32-bit binary is run on a 64-bit kernel.
The intent here is that if user-space has garbage rather than zeroes
in its struct rseq_cs fields padding, the behavior will be the same
whether the binary is run on 32-bit or 64-bit kernels.
Use in_compat_syscall() when rseq_get_rseq_cs() is invoked from
system call context, and use is_compat_frame() when invoked from
signal delivery.
And when it’s invoked due to preemption unrelated to a syscall or signal,
you malfunction?
I think the only sane solution is to make these fields be u64, delete the
LINUX_FIELD_ macros, and possibly teach the x86 slowpath return to inject
a signal if it’s trying to return to a 32-bit context with garbage in the
high bits of regs->ip so that we determistically fail if the user screws
up.
Right. That's the only sane solution. Trying to play games with 32/64bit
for a dubious value is going to bite us within no time and just create ugly
workarounds left and right. Forcing a clear handling upfront avoids all of
that.
Thanks,
tglx