Re: [PATCH 1/2] pidmap(2)
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From: Andy Lutomirski <hidden>
Date: 2017-09-07 02:05:12
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On Wed, Sep 6, 2017 at 2:04 AM, Alexey Dobriyan [off-list ref] wrote:
On 9/6/17, Randy Dunlap [off-list ref] wrote:quoted
On 09/05/17 15:53, Andrew Morton wrote:quoted
On Tue, 5 Sep 2017 22:05:00 +0300 Alexey Dobriyan [off-list ref] wrote:quoted
Implement system call for bulk retrieveing of pids in binary form. Using /proc is slower than necessary: 3 syscalls + another 3 for each thread + converting with atoi(). /proc may be not mounted especially in containers. Natural extension of hidepid=2 efforts is to not mount /proc at all. It could be used by programs like ps, top or CRIU. Speed increase will become more drastic once combined with bulk retrieval of process statistics.The patches are performance optimizations, but their changelogs contain no performance measurements! Demonstration of some compelling real-world performance benefits would help things along a lot.also, I expect that the tiny kernel people will want kconfig options for these syscalls.We'll add it but the question if it is a good idea. Ideally these system calls should be mandatory and /proc optional. $ size kernel/pidmap.o fs/fdmap.o text data bss dec hex filename 560 0 0 560 230 kernel/pidmap.o 617 0 0 617 269 fs/fdmap.o
After much discussion at LPC/KS last year, I thought the idea was to try to speed up /proc rather than replacing it outright. The two specific ideas I recall were: 1. Add a syscall like readfileat() that you can use to, in a single operation, open, read, and close a /proc file (or other file). This should vastly reduce locking and RCU overhead. 2. Add a /proc file that has a nice binary format for task info. (nl_attr?) I don't see why pidmap() deserves to be significantly faster than getdents(). Also, a pidmap() syscall like this inherently bypasses any security restrictions implied by the way that /proc is mounted. It can respect hidepid, but hidepid (as a per-namespace concept) is an enormous turd that badly needs to be deprecated, and Djalal is working on exactly that.