Thread (29 messages) 29 messages, 5 authors, 2017-03-24

Re: [net-next PATCH v2 8/8] net: Introduce SO_INCOMING_NAPI_ID

From: Andy Lutomirski <hidden>
Date: 2017-03-24 04:48:31
Also in: lkml, netdev

On Thu, Mar 23, 2017 at 5:58 PM, Alexander Duyck
[off-list ref] wrote:
On Thu, Mar 23, 2017 at 3:43 PM, Andy Lutomirski [off-list ref] wrote:
quoted
On Thu, Mar 23, 2017 at 2:38 PM, Alexander Duyck
[off-list ref] wrote:
quoted
From: Sridhar Samudrala <redacted>

This socket option returns the NAPI ID associated with the queue on which
the last frame is received. This information can be used by the apps to
split the incoming flows among the threads based on the Rx queue on which
they are received.

If the NAPI ID actually represents a sender_cpu then the value is ignored
and 0 is returned.
This may be more of a naming / documentation issue than a
functionality issue, but to me this reads as:

"This socket option returns an internal implementation detail that, if
you are sufficiently clueful about the current performance heuristics
used by the Linux networking stack, just might give you a hint as to
which epoll set to put the socket in."  I've done some digging into
Linux networking stuff, but not nearly enough to have the slighest
clue what you're supposed to do with the NAPI ID.
Really the NAPI ID is an arbitrary number that will be unique per
device queue, though multiple Rx queues can share a NAPI ID if they
are meant to be processed in the same call to poll.

If we wanted we could probably rename it to something like Device Poll
Identifier or Device Queue Identifier, DPID or DQID, if that would
work for you.  Essentially it is just a unique u32 value that should
not identify any other queue in the system while this device queue is
active.  Really the number itself is mostly arbitrary, the main thing
is that it doesn't change and uniquely identifies the queue in the
system.
That seems reasonably sane to me.
quoted
It would be nice to make this a bit more concrete and a bit less tied
in Linux innards.  Perhaps a socket option could instead return a hint
saying "for best results, put this socket in an epoll set that's on
cpu N"?  After all, you're unlikely to do anything productive with
busy polling at all, even on a totally different kernel
implementation, if you have more than one epoll set per CPU.  I can
see cases where you could plausibly poll with fewer than one set per
CPU, I suppose.
Really we kind of already have an option that does what you are
implying called SO_INCOMING_CPU.  The problem is it requires pinning
the interrupts to the CPUs in order to keep the values consistent,
Some day the kernel should just solve this problem once and for all.
Have root give a basic policy for mapping queues to CPUs (one per
physical core / one per logical core / use this subset of cores) and
perhaps forcibly prevent irqbalanced from even seeing it.  I'm sure
other solutions are possible.
and
even then busy polling can mess that up if the busy poll thread is
running on a different CPU.  With the NAPI ID we have to do a bit of
work on the application end, but we can uniquely identify each
incoming queue and interrupt migration and busy polling don't have any
effect on it.  So for example we could stack all the interrupts on CPU
0, and have our main thread located there doing the sorting of
incoming requests and handing them out to epoll listener threads on
other CPUs.  When those epoll listener threads start doing busy
polling the NAPI ID won't change even though the packet is being
processed on a different CPU.
quoted
Again, though, from the description, it's totally unclear what a user
is supposed to do.
What you end up having to do is essentially create a hash of sorts so
that you can go from NAPI IDs to threads.  In an ideal setup what you
end up with multiple threads, each one running one epoll, and each
epoll polling on one specific queue.
So don't we want queue id, not NAPI id?  Or am I still missing something?

But I'm also a but confused as to the overall performance effect.
Suppose I have an rx queue that has its interrupt bound to cpu 0.  For
whatever reason (random chance if I'm hashing, for example), I end up
with the epoll caller on cpu 1.  Suppose further that cpus 0 and 1 are
on different NUMA nodes.

Now, let's suppose that I get lucky and *all* the packets are pulled
off the queue by epoll busy polling.  Life is great [1].  But suppose
that, due to a tiny hiccup or simply user code spending some cycles
processing those packets, an rx interrupt fires.  Now cpu 0 starts
pulling packets off the queue via NAPI, right?  So both NUMA nodes are
fighting over all the cachelines involved in servicing the queue *and*
the packets just got dequeued on the wrong NUMA node.

ISTM this would work better if the epoll busy polling could handle the
case where one epoll set polls sockets on different queues as long as
those queues are all owned by the same CPU.  Then user code could use
SO_INCOMING_CPU to sort out the sockets.

Am I missing something?

[1] Maybe.  How smart is direct cache access?  If it's smart enough,
it'll pre-populate node 0's LLC, which means that life isn't so great
after all.
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help