Re: [RFC PATCH 1/3] getcpu_cache system call: cache CPU number of running thread
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From: Mathieu Desnoyers <hidden>
Date: 2016-01-05 22:34:09
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----- On Jan 5, 2016, at 4:47 PM, Paul E. McKenney paulmck-23VcF4HTsmIX0ybBhKVfKdBPR1lH4CV8@public.gmane.org wrote:
On Tue, Jan 05, 2016 at 05:40:18PM +0000, Russell King - ARM Linux wrote:quoted
On Tue, Jan 05, 2016 at 05:31:45PM +0000, Mathieu Desnoyers wrote:quoted
For instance, an application could create a linked list or hash map of thread control structures, which could contain the current CPU number of each thread. A dispatch thread could then traverse or lookup this structure to see on which CPU each thread is running and do work queue dispatch or scheduling decisions accordingly.So, what happens if the linked list is walked from thread X, and we discover that thread Y is allegedly running on CPU1. We decide that we want to dispatch some work on that thread due to it being on CPU1, so we send an event to thread Y. Thread Y becomes runnable, and the scheduler decides to schedule the thread on CPU3 instead of CPU1. My point is that the above idea is inherently racy. The only case where it isn't racy is when thread Y is bound to CPU1, and so can't move - but then you'd know that thread Y is on CPU1 and there wouldn't be a need for the inherent complexity suggested above. The behaviour I've seen on ARM from the scheduler (on a quad CPU platform, observing the system activity with top reporting the last CPU number used by each thread) is that threads often migrate between CPUs - especially in the case of (eg) one or two threads running in a quad-CPU system. Given that, I'm really not sure what the use of reading and making decisions on the current CPU number would be within a program - unless the thread is bound to a particular CPU or group of CPUs, it seems that you can't rely on being on the reported CPU by the time the system call returns.As I understand it, the idea is -not- to eliminate synchronization like we do with per-CPU variables in the kernel, but rather to reduce the average cost of synchronization. For example, there might be a separate data structure per CPU, each structure guarded by its own lock. A thread could sample the current running CPU, acquire that CPU's corresponding lock, and operate on that CPU's structure. This would work correctly even if there was an arbitrarily high number of preemptions/migrations, but would have improved performance (compared to a single global lock) in the common case where there were no preemptions/migrations. This approach can also be used in conjunction with Paul Turner's per-CPU atomics. Make sense, or am I missing your point?
Russell's point is more about accessing a given thread's cpu_cache variable from other threads/cores, which is beyond what is needed for restartable critical sections. Independently of the usefulness of reading other thread's cpu_cache to see their current CPU, I would advocate for checking the cpu_cache natural alignment, and return EINVAL if it is not aligned. Even for thread-local reads, we care about ensuring there is no load tearing when reading this variable. The behavior of the kernel updating this variable read by a user-space thread is very similar to having a variable updated by a signal handler nested on top of a thread. This makes it simpler and reduces the testing state space. Thoughts ? Thanks, Mathieu
Thanx, Paul
-- Mathieu Desnoyers EfficiOS Inc. http://www.efficios.com