Re: [PATCH 2/2] epoll: introduce EPOLLEXCLUSIVE and EPOLLROUNDROBIN
From: Eric Wong <hidden>
Date: 2015-02-10 04:49:39
Also in:
linux-fsdevel, lkml
Jason Baron [off-list ref] wrote:
On 02/09/2015 05:45 PM, Andy Lutomirski wrote:quoted
On Mon, Feb 9, 2015 at 1:32 PM, Jason Baron [off-list ref] wrote:quoted
On 02/09/2015 03:18 PM, Andy Lutomirski wrote:quoted
On 02/09/2015 12:06 PM, Jason Baron wrote:quoted
Epoll file descriptors that are added to a shared wakeup source are always added in a non-exclusive manner. That means that when we have multiple epoll fds attached to a shared wakeup source they are all woken up. This can lead to excessive cpu usage and uneven load distribution. This patch introduces two new 'events' flags that are intended to be used with EPOLL_CTL_ADD operations. EPOLLEXCLUSIVE, adds the epoll fd to the event source in an exclusive manner such that the minimum number of threads are woken. EPOLLROUNDROBIN, which depends on EPOLLEXCLUSIVE also being set, can also be added to the 'events' flag, such that we round robin around the set of waiting threads. An implementation note is that in the epoll wakeup routine, 'ep_poll_callback()', if EPOLLROUNDROBIN is set, we return 1, for a successful wakeup, only when there are current waiters. The idea is to use this additional heuristic in order minimize wakeup latencies.I don't understand what this is intended to do. If an event has EPOLLONESHOT, then this only one thread should be woken regardless, right? If not, isn't that just a bug that should be fixed?hmm...so with EPOLLONESHOT you basically get notified once about an event. If i have multiple epoll fds (say 1 per-thread) attached to a single source in EPOLLONESHOT, then all threads will potentially get woken up once per event. Then, I would have to re-arm all of them. So I don't think this addresses this particular usecase...what I am trying to avoid is this mass wakeup or thundering herd for a shared event source.Now I understand. Why are you using multiple epollfds? --AndySo the multiple epollfds is really a way to partition the set of events. Otherwise, I have all the threads contending on all the events that are being generated. So I'm not sure if that is scalable.
I wonder if EPOLLONESHOT + epoll_wait with a sufficiently large maxevents value is sufficient for you. All events would be shared, so they can migrate between threads(*). Each thread takes a largish set of events on every epoll_wait call and doesn't call epoll_wait again until it's done with the whole set it got. You'll hit more contention on EPOLL_CTL_MOD with shared events and a single epoll, but I think it's a better goal to make that lock-free. (*) Too large a maxevents will lead to head-of-line blocking, but from what I'm inferring, you already risk that with multiple epollfds and separate threads working on them. Do you have a userland use case to share?
In the use-case I'm trying to describe, I've partitioned a large set of the events, but there may still be some event sources that we wish to share among all of the threads (or even subsets of them), so as not to overload any one in particular.
More specifically, in the case of a single listen socket, its natural to call accept() on the thread that has been woken up, but without doing round robin, you quickly get into a very unbalanced load, and in addition you waste a lot of cpu doing unnecessary wakeups. There are other approaches to solve this, specifically using SO_REUSEPORT, which creates a separate socket per-thread and gets one back to the separately partitioned events case previously described. However, SO_REUSEPORT, I believe is very specific to tcp/udp, and in addition does not have knowledge of the threads that are actively waiting as the epoll code does.
Did you try my suggestion of using a dedicated thread (or thread pool) which does nothing but loop on accept() + EPOLL_CTL_ADD? Those dedicated threads could do its own round-robin in userland to pick a different epollfd to call EPOLL_CTL_ADD on.