Thread (24 messages) 24 messages, 5 authors, 2015-10-23

Re: [PATCH v2 3/7] x86, gfp: Cache best near node for memory allocation.

From: Tang Chen <hidden>
Date: 2015-09-26 09:32:56
Also in: linux-mm, lkml

Hi, tj

On 09/11/2015 03:29 AM, Tejun Heo wrote:
Hello,

On Thu, Sep 10, 2015 at 12:27:45PM +0800, Tang Chen wrote:
quoted
diff --git a/include/linux/gfp.h b/include/linux/gfp.h
index ad35f30..1a1324f 100644
--- a/include/linux/gfp.h
+++ b/include/linux/gfp.h
@@ -307,13 +307,19 @@ static inline struct page *alloc_pages_node(int nid, gfp_t gfp_mask,
  	if (nid < 0)
  		nid = numa_node_id();
  
+	if (!node_online(nid))
+		nid = get_near_online_node(nid);
+
  	return __alloc_pages(gfp_mask, order, node_zonelist(nid, gfp_mask));
  }
Why not just update node_data[]->node_zonelist in the first place?
zonelist will be rebuilt in __offline_pages() when the zone is not 
populated any more.

Here, getting the best near online node is for those cpus on memory-less 
nodes.

In the original code, if nid is NUMA_NO_NODE, the node the current cpu 
resides in
will be chosen. And if the node is memory-less node, the cpu will be 
mapped to its
best near online node.

But this patch-set will map the cpu to its original node, so 
numa_node_id() may return
a memory-less node to allocator. And then memory allocation may fail.
Also, what's the synchronization rule here?  How are allocators
synchronized against node hot [un]plugs?
The rule is: node_to_near_node_map[] array will be updated each time 
node [un]hotplug happens.

Now it is not protected by a lock. But I think acquiring a lock may 
cause performance regression
to memory allocator.

When rebuilding zonelist, stop_machine is used. So I think maybe 
updating the
node_to_near_node_map[] array at the same time when zonelist is rebuilt 
could be a good idea.

Thanks.



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