What is the role of LIST_POISON1 and LIST_POISON2?
From: Vasu M <hidden>
Date: 2016-03-04 20:11:27
On Fri, Mar 4, 2016 at 5:01 AM, Navy Cheng [off-list ref] wrote:
On Fri, Mar 04, 2016 at 02:07:26AM -0500, Valdis.Kletnieks at vt.edu wrote:quoted
On Fri, 04 Mar 2016 13:02:02 +0800, Navy Cheng said:quoted
Hi, When I read the code of list_del(), I find LIST_POISON1 andLIST_POISON2:quoted
quoted
static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } Why not set entry->next and entry->prev to NULL ?To more easily detect different classes of list corruption,use-after-free, andquoted
other programming errors. If ->next and ->prev are NULL, it may be theresultquoted
of following a bad pointer. If they're equal to POISON 1 and 2, you'realmostquoted
certainly looking at a once-valid pointer that is a use-after-freesituation.quoted
It's easy to end up pointing at a zeroed page. The chances of pointingatquoted
some random data that happens to be POISON 1/2 is much lower. See the code in lib/list_debug.c
It's like when you find a pointer to 0xdeadbeef you will know that it is some uninitialized value which is more helpful in debugging. If its a NULL, it will be difficult to know if the pointer is uninitialized.
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