Thread (26 messages) 26 messages, 5 authors, 2026-05-26

Re: [PATCH 2/3] commit-reach: optimize queue scan in paint_down_to_common

From: Derrick Stolee <hidden>
Date: 2026-05-25 01:59:57

On 5/24/26 1:42 PM, Kristofer Karlsson via GitGitGadget wrote:
From: Kristofer Karlsson <redacted>

paint_down_to_common() terminates when every commit remaining in its
priority queue is STALE. This was checked by queue_has_nonstale(),
which performed an O(n) linear scan of the entire queue on every
iteration, resulting in O(n*m) total overhead where n is the queue
size and m is the number of commits processed.

Replace this with an O(1) nonstale_count that tracks the number of
non-stale commits currently in the queue. The counter is incremented
by maybe_enqueue() and decremented on dequeue and by mark_stale()
when a commit transitions to STALE while still in the queue. Since
each commit appears at most once (guaranteed by the ENQUEUED flag
from the previous commit), the counter is exact.
This idea has a lot of merit, but I'm a bit concerned about the
organization of data. My ideas of how to improve things may also
impact patch 1's use of ENQUEUED.
-static void maybe_enqueue(struct prio_queue *queue, struct commit *c)
+static void maybe_enqueue(struct prio_queue *queue, struct commit *c,
+			  int *nonstale_count)
  {
  	if (c->object.flags & ENQUEUED)
  		return;
  	c->object.flags |= ENQUEUED;
  	prio_queue_put(queue, c);
+	if (!(c->object.flags & STALE))
+		(*nonstale_count)++;
+}
+
+static void mark_stale(struct commit *c, unsigned queued_flag,
+		       int *nonstale_count)
+{
+	if (!(c->object.flags & STALE)) {
+		if (c->object.flags & queued_flag)
+			(*nonstale_count)--;
+		c->object.flags |= STALE;
+	}
  }
These two methods have some concerns on my end:

1. We need to store the nonstale count somewhere other than the
    priority queue, even though it's necessarily representing a
    subset of the commits within the queue.

2. mark_stale() needs a queued_flag. (I need to check to see if
    this is indeed changing in multiple callers or should always
    be ENQUEUED).
quoted hunk ↗ jump to hunk
  static int queue_has_nonstale(struct prio_queue *queue)
@@ -68,6 +81,7 @@ static int paint_down_to_common(struct repository *r,
  {
  	struct prio_queue queue = { compare_commits_by_gen_then_commit_date };
  	int i;
+	int nonstale_count = 0;
My preference would be to create a new struct that contains a
prio_queue as a member _and_ a nonstale_count. It could initialize
with compare_commits_by_gen_then_commit_date by default.

The important thing is that consumers of such a "stale-tracking"
queue would not be setting the STALE or ENQUEUED bits themselves,
but instead the queue would be responsible for that.

This could allow us to simplify callers by always assuming we can
"add" an element to the queue and the queue will use its ENQUEUED
bit to prevent duplicates from reaching its internal prio_queue.

Such a data structure could be private to commit-reach.c for now,
since all the methods that would use it seem to be colocated there.

This is a big ask, but I'm interested to see if such an approach
would simplify things here.

Here's a potential breakdown of how to build such a thing in
"small" patches:

1. Create the data structure and update paint_down_to_common and
    ahead_behind to use that structure, but still use the existing
    prio_queue methods on its internal member.

2. Add the ENQUEUED bit and methods on the new struct that add
    that bit as it adds commits to the inner prio_queue. It would
    also ignore commits that already have that bit. (Should it
    also remove the bit as commits are removed from the queue?)

3. Now add the nonstale_count (or stale count?) to the struct and
    have it control the STALE bit modifications, with increasing
    the stale count when ENQUEUED is live, and decreasing the stale
    count as such a STALE object is dequeued.

I like the idea of this being encapsulated within the struct and
its helper methods. But the proof will be in the implementation.

Thanks,
-Stolee
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