Thread (9 messages) 9 messages, 3 authors, 2025-09-05

Re: [PATCH v5] alloc: fix dangling pointer in alloc_state cleanup

From: Jeff King <hidden>
Date: 2025-09-04 20:49:39

On Thu, Sep 04, 2025 at 05:44:16PM +0000, ノウラ | Flare via GitGitGadget wrote:
-void clear_alloc_state(struct alloc_state *s)
+void alloc_state_free_and_null(struct alloc_state **s_)
 {
+	struct alloc_state *s = *s_;
+
 	while (s->slab_nr > 0) {
 		s->slab_nr--;
 		free(s->slabs[s->slab_nr]);
 	}
 
 	FREE_AND_NULL(s->slabs);
+	FREE_AND_NULL(*s_);
 }
It's probably not worth going back and forth on this too much, but I
thought the happy medium was:

  if (!s)
	return;

That is, it is perfectly reasonable and friendly for it to be a noop to
free-and-null a NULL value (either never initialized, or already freed).
The overkill was worrying about whether somebody passed in a NULL
double-pointer. I.e., doing:

  alloc_state_free_and_null(&foo);

is reasonable and should be idempotent but:

  alloc_state_free_and_null(NULL);

is a silly programming error that we do not need to protect against.

-Peff
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