Thread (48 messages) 48 messages, 4 authors, 2022-07-13

Re: [PATCH v2 4/4] xdiff: introduce XDL_ALLOC_GROW()

From: Phillip Wood <hidden>
Date: 2022-07-13 09:38:20

Hi Peff

It's great to see you back on the list

On 12/07/2022 08:19, Jeff King wrote:
On Mon, Jul 11, 2022 at 11:00:06AM +0100, Phillip Wood wrote:
quoted
quoted
But you've also changed every single callsite anyway.

So why not just change:

      if (XDL_ALLOC_GROW(recs, ...))

To:

      XDL_ALLOC_GROW(recs, ...);
      if (!recs)
Because I think it's ugly, we'd never define a function as void(int* result,
args...) and I don't think we should do that for a macro where we can avoid
it. The existing ALLOC_* macros make sense as statements because they die on
failure.
Those macros are already unlike functions, though. They take a variable
_name_, not a pointer to a variable, and assign to it. A version which
looked like a function would have to be:

   if (XDL_ALLOC_GROW(&recs, ...))

So in my head I read them as assignment statements already, making the
expression-like form a bit jarring.
I see what you're saying, I agree it is not exactly analogous. I tend to 
think of assignment as an expression because it returns the value that's 
being assigned, though here it's a bit muddy because the assignment is 
hidden inside the macro and there is no tell-tale '&' as there would be 
if it were calling function.
Just my two cents. I don't care _too_ much either way, but I'd probably
be swayed if one implementation is much simpler than the other.
I don't think there is much difference in the complexity in this case. 
In general I think that using a function with a macro wrapper can make 
the implementation more readable as the function it is not littered with 
the extra parentheses and backslashes that the same code in a macro 
requires.

Best Wishes

Phillip
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