From: Neeraj Singh <redacted>
The unpack-objects functionality is used by fetch, push, and fast-import
to turn the transfered data into object database entries when there are
fewer objects than the 'unpacklimit' setting.
By enabling bulk-checkin when unpacking objects, we can take advantage
of batched fsyncs.
Signed-off-by: Neeraj Singh <redacted>
---
builtin/unpack-objects.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/builtin/unpack-objects.c b/builtin/unpack-objects.c
index 4a9466295ba..51eb4f7b531 100644
--- a/builtin/unpack-objects.c
+++ b/builtin/unpack-objects.c
@@ -1,5 +1,6 @@
#include "builtin.h"
#include "cache.h"
+#include "bulk-checkin.h"
#include "config.h"
#include "object-store.h"
#include "object.h"
@@ -503,10 +504,12 @@ static void unpack_all(void)
if (!quiet)
progress = start_progress(_("Unpacking objects"), nr_objects);
CALLOC_ARRAY(obj_list, nr_objects);
+ plug_bulk_checkin();
for (i = 0; i < nr_objects; i++) {
unpack_one(i);
display_progress(progress, i + 1);
}
+ unplug_bulk_checkin();
stop_progress(&progress);
if (delta_list)--
gitgitgadget