Re: [PATCH 0/4] midx: avoid potential rename-while-mapped on Windows
From: Derrick Stolee <hidden>
Date: 2021-10-13 13:30:02
On 10/8/2021 5:46 PM, Taylor Blau wrote:
(This topic is based on tb/repack-write-midx).
While looking through some failures in t5319 when Git is compiled with
SANITIZE=leak, I noticed a curious pattern that basically looks like:
struct multi_pack_index *m = load_multi_pack_index(object_dir, 0);
/* ... */
write_midx_internal();
This can cause problems on platforms where a memory mapped file cannot be
overridden via a rename, because load_multi_pack_index() builds a new MIDX from
scratch each time it is called without adding that MIDX to the object store. But
write_midx_internal() loads a MIDX from the object store, causing the same
region to be mapped twice.
The details are fully spelled out in the second patch, but the gist is that
while write_midx_internal() unmaps *its* copy of the MIDX, the caller's copy is
still mapped in memory.
Strangely, I could not get this to produce a failure on Windows, even though I
would have expected one. I asked around off-list, and it sounds like it's
possible this behavior has changed, or Windows' mmap-equivalent may not lock
files that fit within a single page.That's a good possibility. Once everything is loaded into memory, there is no need for a file handle.
In any case, we let's side step the issue entirely by only interacting with MIDXs that can be found from the object store.
I think this is a good strategy, and the patch series goes above and beyond this one failure by making it easier to get the MIDX from a specific alternate. Thanks, -Stolee