Thread (88 messages) 88 messages, 6 authors, 2021-09-08

Re: [PATCH v3 4/8] unpack-trees: fix nested sparse-dir search

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From: Johannes Schindelin <hidden>
Date: 2021-08-19 08:09:14

Hi Stolee,

On Tue, 17 Aug 2021, Derrick Stolee via GitGitGadget wrote:
From: Derrick Stolee <redacted>

The iterated search in find_cache_entry() was recently modified to
include a loop that searches backwards for a sparse directory entry that
matches the given traverse_info and name_entry. However, the string
comparison failed to actually concatenate those two strings, so this
failed to find a sparse directory when it was not a top-level directory.

This caused some errors in rare cases where a 'git checkout' spanned a
diff that modified files within the sparse directory entry, but we could
not correctly find the entry.
Good explanation.

I wonder a bit about the performance impact. How "hot" is this function?
I.e. how often is it called, on average?

I ask because I see opportunities to optimize in both directions: it could
be written more concisely (if speed does not matter as much), and it could
be made faster (if speed matters a lot). See below for more.
quoted hunk ↗ jump to hunk
Signed-off-by: Derrick Stolee <redacted>
---
 unpack-trees.c | 18 +++++++++++++-----
 1 file changed, 13 insertions(+), 5 deletions(-)
diff --git a/unpack-trees.c b/unpack-trees.c
index 5786645f315..df1f4437723 100644
--- a/unpack-trees.c
+++ b/unpack-trees.c
@@ -1255,9 +1255,10 @@ static int sparse_dir_matches_path(const struct cache_entry *ce,
 static struct cache_entry *find_cache_entry(struct traverse_info *info,
 					    const struct name_entry *p)
 {
-	struct cache_entry *ce;
+	struct cache_entry *ce = NULL;
Makes sense: since you need to release the allocated memory, you can no
longer `return NULL` early, but have to break out of the loop and return
`ce`.
quoted hunk ↗ jump to hunk
 	int pos = find_cache_pos(info, p->path, p->pathlen);
 	struct unpack_trees_options *o = info->data;
+	struct strbuf full_path = STRBUF_INIT;

 	if (0 <= pos)
 		return o->src_index->cache[pos];
@@ -1273,6 +1274,10 @@ static struct cache_entry *find_cache_entry(struct traverse_info *info,
 	if (pos < 0 || pos >= o->src_index->cache_nr)
 		return NULL;

+	strbuf_addstr(&full_path, info->traverse_path);
+	strbuf_add(&full_path, p->path, p->pathlen);
+	strbuf_addch(&full_path, '/');
This could be reduced to:

	strbuf_addf(&full_path, "%s%.*s/",
		    info->traverse_path, (int)p->pathlen, p->path);

But if speed matters, we probably need something more like this:

	size_t full_path_len;
	const char *full_path;
	char *full_path_1 = NULL;

	if (!*info->traverse_path) {
		full_path = p->path;
		full_path_len = p->pathlen;
	} else {
		size_t len = strlen(info->traverse_path);

		full_path_len = len + p->pathlen + 1;
		full_path = full_path_1 = xmalloc(full_path_len + 1);
		memcpy(full_path_1, info->traverse_path, len);
		memcpy(full_path_1 + len, p->path, p->pathlen);
		full_path_1[full_path_len - 1] = '/';
		full_path_1[full_path_len] = '\0';
	}

	[...]

	free(full_path_1);

It would obviously be much nicer if we did not have to go for that ugly
long version...
quoted hunk ↗ jump to hunk
+
 	/*
 	 * Due to lexicographic sorting and sparse directory
 	 * entries ending with a trailing slash, our path as a
@@ -1283,17 +1288,20 @@ static struct cache_entry *find_cache_entry(struct traverse_info *info,
 	while (pos >= 0) {
 		ce = o->src_index->cache[pos];

-		if (strncmp(ce->name, p->path, p->pathlen))
-			return NULL;
+		if (strncmp(ce->name, full_path.buf, full_path.len)) {
+			ce = NULL;
+			break;
+		}

 		if (S_ISSPARSEDIR(ce->ce_mode) &&
 		    sparse_dir_matches_path(ce, info, p))
-			return ce;
+			break;

 		pos--;
 	}

-	return NULL;
+	strbuf_release(&full_path);
+	return ce;
 }

 static void debug_path(struct traverse_info *info)
--
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